Henri Verbeet a écrit : > 2008/8/29 Jérôme Gardou <[EMAIL PROTECTED]>: > >> If you want, I have an implementation of this same function for png... This >> one is not commented at all, and need some rework. Get it for comparison. >> >> > As you said, it needs some cleanup etc, but at least it doesn't look > fundamentally broken to me. I'm not quite sure what the decompression > stuff in D3DXGetImageInfoFromFileW() is supposed to do though. > Me neither... I should use CreateFile instead... I will clean it up. I guess I will have to write a test case for this...
- Implementing textures functions of d3dx using an extern li... Jérôme Gardou
- Re: Implementing textures functions of d3dx using an ... Juan Lang
- Re: Implementing textures functions of d3dx using... Jérôme Gardou
- Re: Implementing textures functions of d3dx using an ... Henri Verbeet
- Re: Implementing textures functions of d3dx using... Jérôme Gardou
- Re: Implementing textures functions of d3dx u... Jérôme Gardou
- Re: Implementing textures functions of d3dx u... Henri Verbeet
- Re: Implementing textures functions of d3... Jérôme Gardou
- Re: Implementing textures functions of d3... Jérôme Gardou
- Implementing textures functions of d3dx using an exte... Jérôme Gardou
- Re: Implementing textures functions of d3dx using... Steven Edwards