Well the Mac OS X Joystick code will only work on Leopard.
So you will have to build and run it on  Leopard box using xcode3.

If you are good there then try building the winetests for dinput and run them with your joystick plugged in. You should get some status traces about your joystick (finding the name and status of the various axes and buttons)

If that is working then it may be how the games interact with dinput so it become not a mac specific issue.

-aric

Nathan Gray wrote:
Hi all,

I was happy to see that you recently added support for joysticks in OS
X.  (As you may or may not recall, I started to work on that problem a
while back but never found time to finish it.)  In any case, I was
disappointed to find that my MS Sidewinder Precision Pro (USB) still
doesn't work in the two games I tried -- The IL-2 Sturmovik demo and
the Descent Freespace demo.  The joystick seems not to be detected at
all, from what I can tell.  I filed a bug a while back in bugzilla[1]
but it doesn't seem to have gotten any attention.  Does the joystick
code work for other people?  Does it require any special
configuration?  I'm using Mike Kronenberg's 1.1.20 build.

Thanks,
-n8

[1] http://bugs.winehq.org/show_bug.cgi?id=18424



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