On 28 January 2010 19:25, Tony Wasserka <tony.wasse...@freenet.de> wrote: > Just btw, those depend on D3DXGetImageInfoFromMemory, D3DXFilterTexture, > D3DXCreateTexture and possibly others I can't think of right now. > D3DXFilterTexture is quite trivial, but the other two also add a notable > effort. On the other hand, I have written the neccessary code for all > three already though, it's just that I don't have that many WIC codecs, yet.
There is already support for WIC codecs by Vincent Povirk that has been committed into wine, supporting bmp, jpeg, gif, png and other formats. I don't know how complete this is, though, for what D3DX needs. - Reece