On 13 April 2010 23:13, Stefan Dösinger <stefandoesin...@gmx.at> wrote: > Am 13.04.2010 um 20:46 schrieb Henri Verbeet: >> + if (wined3d_settings.strict_draw_ordering) wglFlush(); /* Flush to >> ensure ordering across contexts. */ > I'd prefer to have this in an (inline) function. > I'm not sure I see how that's going to make things better.
- Re: [PATCH 3/5] wined3d: Disable strict draw ordering by ... Stefan Dösinger
- Re: [PATCH 3/5] wined3d: Disable strict draw orderin... Henri Verbeet
- Re: [PATCH 3/5] wined3d: Disable strict draw ord... Stefan Dösinger
- Re: [PATCH 3/5] wined3d: Disable strict draw... Henri Verbeet