On 05/06/2010 02:24 AM, Edward Savage wrote: > ...Plus, Phoronix refuses to release this binary their meant to have found > which I tend to think means they don't have it. >
What are you on about? The binaries were up on Valve's servers for several days, and lots of us downloaded them. They exist, they were just in an unusable pre-alpha state (when run, they fail connecting to the servers). Someone on the Phoronix boards posted a binary patch that would allow it to bring up a single broken dialog. > A better solution which you'd hope they'd approach Codeweavers or the > likes of Ubuntu about would be integrating Wine into a native Steam to > run Win32 binaries of non-native games. > I think you mean "slower" solution, that doesn't fix any of our problems like in-game chat. Native is always the better solution when you're talking about something where performance is everything. -J