> + shader_addline(buffer, "TEMP TB;\n"); Which shader instruction uses this? Afair vertex shaders should only use TA, but there's no proper infrastructure that manages that.
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> + shader_addline(buffer, "TEMP TB;\n"); Which shader instruction uses this? Afair vertex shaders should only use TA, but there's no proper infrastructure that manages that.
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Description: This is a digitally signed message part.