On 06/30/2011 06:07 PM, Vincas Miliūnas wrote: > On 06/30/2011 05:57 PM, wy...@volny.cz wrote: >>> $ cd wine-git >>> $ wget http://dl.dropbox.com/u/6901628/raw.patch >>> $ patch -p1 < raw.patch >>> $ ./tools/make_requests >>> $ ./configure >>> $ make >>> >>> works here: >> Thanks Austin for testing, but this raw.patch is already modified >> and works for me too. I would need to retest the series of nine >> individial patches ;) (thoses in wine-patches queue with >> status=New). >> >> But it looks like Vincas already know where the problem is :-) >> >> Regards, >> W. >> >> >> > Austin just reported that I do not :) > > Another thing that would be helpful would be to get the exact > modifications that are applied to the source tree (not only the patches > but also the products of code generation from server/protocol.def). > > So with the non-compiling code, execute these commands: > git add . > git diff origin/master > mod.patch > > Add send the mod.patch file, maybe that will reveal the secret. > Ahh, just looked again and saw that I assumed wrong. Austin ran the http://dl.dropbox.com/u/6901628/raw.patch (with the modified header, that is intended to be fixed), not the http://dl.dropbox.com/u/6901628/bug_test.patch test-case, that should validate that the 32bit gcc WINE build is broken.
(also the topic is about bug 27600, but you do not need this patch to reproduce it, left/right-clicking repositions the mouse cursor) (also applying patch http://source.winehq.org/patches/data/75733 fixes one regression, where the game hangs)