On Sunday, June 24, 2012 10:42:11 PM Roderick Colenbrander wrote: > @@ -797,7 +797,7 @@ static void test_getprocaddress(HDC hdc) > /* Temporarily disable the context, so we can see that we can't > retrieve functions now. */ wglMakeCurrent(hdc, NULL); > func = wglGetProcAddress("glActiveTextureARB"); > - todo_wine ok(func == NULL, "Function lookup without a context passed, > expected a failure; last error %#x\n", GetLastError()); > + ok(func == NULL, "Function lookup without a context passed, expected a > failure; last error %#x\n", GetLastError()); > wglMakeCurrent(hdc, ctx); > }
Does this apply to all functions, or just the ones MS's DLL doesn't implement? I could imagine wlgGetProcAddress still returning functions that are in opengl32.dll without worrying about the driver.