On 28.08.2012 10:50, Henri Verbeet wrote:
On 28 August 2012 09:12, Rico Schüller <kgbric...@web.de> wrote:
3. The wine_todo should be fixed in the test. Is there a way to disable them
to show up, when running e.g. "wine d3dx9_36_test.exe.so shader"? It's a bit
annoying when you search for your own failing tests. Well I could comment
out the tests, but that's also not a very fine solution.

You can set WINETEST_PLATFORM=wine, but the easiest is probably to
just do "make shader.ok" instead of trying to run the test manually.

Thanks, that's exactly what I need.

Cheers
Rico


Reply via email to