On 1/10/2013 22:35, Austin English wrote:

Some minor things.


+typedef enum D3D11_RESOURCE_DIMENSION
+{
+    D3D11_RESOURCE_DIMENSION_UNKNOWN = 0,
+    D3D11_RESOURCE_DIMENSION_BUFFER = 1,
+    D3D11_RESOURCE_DIMENSION_TEXTURE1D = 2,
+    D3D11_RESOURCE_DIMENSION_TEXTURE2D = 3,
+    D3D11_RESOURCE_DIMENSION_TEXTURE3D = 4,
+} D3D11_RESOURCE_DIMENSION;
+
You could remove values in cases like that, result will be the same.

+    D3D11_BIND_VERTEX_BUFFER = 0x00000001L,
I think L suffix could be omitted.

+//FIXME:
...



Reply via email to