If uPNP is on, it should work as it's supposed to and the XBox requests the 
port forwarding from the router without manual intervention.


-----
Mike Hammett
Intelligent Computing Solutions
http://www.ics-il.com



--------------------------------------------------
From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
Sent: Tuesday, December 02, 2008 6:23 PM
To: "WISPA General List" <wireless@wispa.org>
Subject: Re: [WISPA] xbox 360 issues

> upnp?  We ALWAYS turn that off.  What do you do with it?
>
> ----- Original Message ----- 
> From: "Mike Hammett" <[EMAIL PROTECTED]>
> To: "WISPA General List" <wireless@wispa.org>
> Sent: Tuesday, December 02, 2008 3:59 PM
> Subject: Re: [WISPA] xbox 360 issues
>
>
>> Usually uPNP takes care of it, but they need a specific port forwarded to
>> the box to work.  If they have more than one console inside...  I dunno
>> what
>> to do about that.
>>
>>
>> -----
>> Mike Hammett
>> Intelligent Computing Solutions
>> http://www.ics-il.com
>>
>>
>>
>> --------------------------------------------------
>> From: "Marlon K. Schafer" <[EMAIL PROTECTED]>
>> Sent: Tuesday, December 02, 2008 5:51 PM
>> To: "WISPA General List" <wireless@wispa.org>
>> Subject: Re: [WISPA] xbox 360 issues
>>
>>> What setting would that be?  I've never changed the NAT settings in a
>>> router
>>> that I set up for a customer.
>>> marlon
>>>
>>> ----- Original Message ----- 
>>> From: "Mike Hammett" <[EMAIL PROTECTED]>
>>> To: "WISPA General List" <wireless@wispa.org>
>>> Sent: Tuesday, December 02, 2008 10:32 AM
>>> Subject: Re: [WISPA] xbox 360 issues
>>>
>>>
>>>> Indeed.  Make sure the NAT settings are correct so they have the best
>>>> pick
>>>> of people to connect with.
>>>>
>>>>
>>>> -----
>>>> Mike Hammett
>>>> Intelligent Computing Solutions
>>>> http://www.ics-il.com
>>>>
>>>>
>>>>
>>>> --------------------------------------------------
>>>> From: "Matt" <[EMAIL PROTECTED]>
>>>> Sent: Tuesday, December 02, 2008 11:36 AM
>>>> To: "WISPA General List" <wireless@wispa.org>
>>>> Subject: Re: [WISPA] xbox 360 issues
>>>>
>>>>>> Call of Duty has to be another big one - those WW2 games have
>>>>>> dominated
>>>>>> the
>>>>>> market for a while.
>>>>>>
>>>>>> Odd I can't find a ranking for Xbox live games.  I am confident Halo
>>>>>> and
>>>>>> Call of Duty have the majority of games.  I can't verify that Call of
>>>>>> Duty
>>>>>> does games p2p versus client-server, though.
>>>>>
>>>>> One player in the match will be selected as the server based on the
>>>>> quality of there connection with COD4 and COD5.  Its too bad they did
>>>>> not allow dedicated linux game servers for these games.
>>>>>
>>>>> I always tell custommers that if all the players in the given match
>>>>> have a crappy connection its the server.  If its just them then it
>>>>> 'might' be a problem with there connection.  I have seen a number of
>>>>> users with NAT issues on there router though.  Also, many times they
>>>>> connect to there router wireless with the xbox or ps3 and that
>>>>> connection goes crappy.
>>>>>
>>>>> Matt
>>>>>
>>>>>
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