If uPNP is on, it should work as it's supposed to and the XBox requests the port forwarding from the router without manual intervention.
----- Mike Hammett Intelligent Computing Solutions http://www.ics-il.com -------------------------------------------------- From: "Marlon K. Schafer" <[EMAIL PROTECTED]> Sent: Tuesday, December 02, 2008 6:23 PM To: "WISPA General List" <wireless@wispa.org> Subject: Re: [WISPA] xbox 360 issues > upnp? We ALWAYS turn that off. What do you do with it? > > ----- Original Message ----- > From: "Mike Hammett" <[EMAIL PROTECTED]> > To: "WISPA General List" <wireless@wispa.org> > Sent: Tuesday, December 02, 2008 3:59 PM > Subject: Re: [WISPA] xbox 360 issues > > >> Usually uPNP takes care of it, but they need a specific port forwarded to >> the box to work. If they have more than one console inside... I dunno >> what >> to do about that. >> >> >> ----- >> Mike Hammett >> Intelligent Computing Solutions >> http://www.ics-il.com >> >> >> >> -------------------------------------------------- >> From: "Marlon K. Schafer" <[EMAIL PROTECTED]> >> Sent: Tuesday, December 02, 2008 5:51 PM >> To: "WISPA General List" <wireless@wispa.org> >> Subject: Re: [WISPA] xbox 360 issues >> >>> What setting would that be? I've never changed the NAT settings in a >>> router >>> that I set up for a customer. >>> marlon >>> >>> ----- Original Message ----- >>> From: "Mike Hammett" <[EMAIL PROTECTED]> >>> To: "WISPA General List" <wireless@wispa.org> >>> Sent: Tuesday, December 02, 2008 10:32 AM >>> Subject: Re: [WISPA] xbox 360 issues >>> >>> >>>> Indeed. Make sure the NAT settings are correct so they have the best >>>> pick >>>> of people to connect with. >>>> >>>> >>>> ----- >>>> Mike Hammett >>>> Intelligent Computing Solutions >>>> http://www.ics-il.com >>>> >>>> >>>> >>>> -------------------------------------------------- >>>> From: "Matt" <[EMAIL PROTECTED]> >>>> Sent: Tuesday, December 02, 2008 11:36 AM >>>> To: "WISPA General List" <wireless@wispa.org> >>>> Subject: Re: [WISPA] xbox 360 issues >>>> >>>>>> Call of Duty has to be another big one - those WW2 games have >>>>>> dominated >>>>>> the >>>>>> market for a while. >>>>>> >>>>>> Odd I can't find a ranking for Xbox live games. I am confident Halo >>>>>> and >>>>>> Call of Duty have the majority of games. I can't verify that Call of >>>>>> Duty >>>>>> does games p2p versus client-server, though. >>>>> >>>>> One player in the match will be selected as the server based on the >>>>> quality of there connection with COD4 and COD5. Its too bad they did >>>>> not allow dedicated linux game servers for these games. >>>>> >>>>> I always tell custommers that if all the players in the given match >>>>> have a crappy connection its the server. If its just them then it >>>>> 'might' be a problem with there connection. I have seen a number of >>>>> users with NAT issues on there router though. Also, many times they >>>>> connect to there router wireless with the xbox or ps3 and that >>>>> connection goes crappy. >>>>> >>>>> Matt >>>>> >>>>> >>>>> -------------------------------------------------------------------------------- >>>>> WISPA Wants You! 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