> Date: Thu, 20 Jan 2011 12:32:44 -0700
> From: st...@stephen-fisher.com
> To: wireshark-dev@wireshark.org
> Subject: Re: [Wireshark-dev] Eclipse project for Wireshark
> 
> On Thu, Jan 20, 2011 at 07:45:23PM +0100, Dietfrid Mali wrote:
> 
> > I have been trying to build Wireshark using Eclipse, but I am running 
> > into missing header and C files all the way (particularly with many of 
> > the decoders in the ASN1 source tree). The reason is that I want to 
> > add a few new codecs using libspandsp, have failed in properly adding 
> > them so far
> 
> The asn1 source tree contains template files and specification files 
> that are merged together and use #line and #file pre-processor 
> directives to show where everything came from.  There shouldn't be a 
> problem finding any headers.
> 
When throwing a bunch of C source files at Eclipse, it simply assumes it
 should build all of them and create an executable from them. While I 
could easily tell it not to build the tools the source of which is 
contained in the source code I have checked out from the Wireshark SVN 
repo, I cannot tell which other files are auxiliary, so Eclipse is 
indeed throwing a lot of file not found errors both for C source and 
header files, particularly when building stuff from the ASN1 subfolder. 
So?

> > would like to be able to conveniently debug Wireshark using Eclipse's 
> > built-in graphical gdb frontend.
> 
> You could always try emacs :)

I could also sow a button to my cheek ... or use DDD (Eclipse's gdb GUI is much 
better though). Avoiding good tools when developing software is a kind of 
masochism I don't share. ;)
> 
> > Is there an Eclipse project available for building Wireshark on Linux? 
> 
> Not that I'm aware of.
> 
> > If no, is there general information available how to build Wireshark 
> > w/o using the automake stuff it comes with by default?
> 
> We have cmake build files.
> 
I could as well analyze the automake hell Wireshark comes with. ^_^
Btw, I would have happily used the Wireshark VS solution to see how to add 
spandsp codecs, but to my horror I found out that it used some nmake hell just 
as well ... and required bash (Cygwin/mingw?) which I don't have installed on 
my Windows machine (why should I).
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