WiX 3.0 currently has the ability to read library (.wixlib)
files generated by the WiX 2.0 version of the toolset. However,
we’ve recently identified several reasons why we’d like to stop
maintaining backwards-compatibility with the 2.0 format. The overall goal
here is to make the changes necessary so that we never need to touch the wixobj
or wixlib file formats ever again. All the proposed changes should make
the contents of the wixobj and wixlib files so generic that all future
improvements can be made by merely working with the existing concept of unreal
tables instead of special 1-off xml and unreal columns. Drawbacks The one obvious drawback of this change is that customers
using WiX 2.0 and 3.0 will not be able to share wixlibs from 2.0 to 3.0 as they
may have done before. All 2.0 libraries must be converted to the 3.0
format (or re-built in 3.0) to work. For most groups, we anticipate that
this will not be a problem since the move to 3.0 should only be done for a new
product release and mixing versions of WiX in your build process is currently
not advisable (it’s not a scenario we test very often). From 3.0
onward, however, we should be able to keep a consistent file format for
wixobj/wixlib/wixout files. Advantages 1. Remove unreal columns from real tables Currently WiX internally uses a concept of unreal columns to
associate additional information with standard MSI tables. For example,
to associate a file path with a File row, WiX has a special Source column in
the File table which is considered an “unreal column”. This
basically means that wixobj and wixlib files carry the column but the final MSI
file does not. The big danger with using this method of persisting
additional information about standard tables is that should the MSI team ever
decide to add additional columns to the tables, WiX will need to add hacks to
ignore its unreal columns since all columns are addressed by their index (not
the name of the column). In order to prepare for the possibility of the
MSI team adding new columns to existing standard tables, we’d like to remove
the unreal column concept. This doesn’t mean that metadata can no
longer be associated with standard tables – it just means it needs to be
stored in a separate table like a WixFile table with a foreign key matching a
File table entry. 2. Prefix wix-specific unreal tables with
“Wix” There are currently several WiX-specific tables used between
candle and light which do not actually appear in any MSI files. However,
these tables do reside in the same namespace as normal tables that will be put
in the MSI file. Some of these tables include: - FeatureGroup – supports ComponentGroup authoring
concepts - ComponentGroup – support ComponentGroup authoring
concept - Merge – supports merge modules - Actions – supports scheduling for standard and
custom actions - SuppressAction – supports suppression of actions - CustomTables – supports custom tables without
needing an extension - EnsureTables – supports ensuring a table exists in
an MSI file - RowData – contains row information for CustomTables - UI – supports UI elements The danger is that should MSI or any other group decide to
use one of these names for a table in their setup package, a collision will
occur and WiX will not be able to represent it properly. In order to
prepare for this scenario, we’d like to preface all WiX-specific table
names with “Wix” similar to how MSI deals with collisions since MSI
2.0 but prefixing all their tables with “Msi”. This prefix
will essentially become a namespace for WiX-specific tables and should not
collide with other products. This change will not affect custom action tables like
IIsWebSite, SecureObj, XmlFile, etc… These must now stay consistent
since they ship in MSI files to avoid breaking scenarios in which customers
already use these tables. 3. Remove custom xml in wixobj wixlib files Currently WiX passes special information between the
compiler and linker in the form of special xml in the wixobj and wixlib
files. Over time, we came to recognize that usage of this custom xml was
not very extensible and cause a lot of problems whenever a change needed to be
made because it basically invalidated the entire wixobj and wixlib file
formats. Going forward, we have recognized that the best way to avoid
this problem is to persist information between the compiler and linker using
unreal tables. This is why WiX 3.0 recently stopped using
<complexReference> elements in the wixobj files and instead switching to
unreal “WixComplexReference” tables. The tables basically
allow us to add columns as necessary without breaking backwards-compatibly with
previous versions of the wix toolset. This change – removing custom
xml from the wixobj and wixlib files – can be made without sacrificing
backwards-compatibility with WiX 2.0 wixlib files. However, I’ve called
it out here because this change is what prompted us to begin looking at
breaking backwards-compatibility. Basically, we found that due to the way
certain tables are handled (like the File) table, we had to go to extremes in
the codebase in order to maintain compatibility. Thanks, Derek |
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