On Tue, Oct 28, 2008 at 4:45 PM, klaas.holwerda <[EMAIL PROTECTED]> wrote: > klaas.holwerda wrote: >> > It looks like this post inc solved itself, i out commented it in my > binding files, and things still work. > So it seems STL does not really need this operator after all. > I think i am getting a bit mixed up with all operator problems. >
That's probably best. As I said, I don't think it's best to try to wrap absolutely everything since the generated binding code might end up being larger than the C++ classes themselves. I will look into the adding both pre and post increment/decrement operators however. -John ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ wxlua-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/wxlua-users
