Hello Meir & everyone,

First of all, thank you for your suggestions, Meir.

On point 1, yes, that¹s a much better title. I¹ll change it in the design
document.

On point 2, I partially agree with you. I think the concept of a first
complete wxPerl program has merit in the introductory part because it gives
the reader an immediate overview of what wxPerl code looks like. I also
really like Steve¹s comments about explaining the fundamental components
like OnInit, Show and MainLoop.

Still on point 2, you mentioned how to combine basic widgets to form a
complete application. I think that¹s a good idea and I¹ll take that onboard.
However, it wouldn¹t be suitable to write about it in the introductory part
in my view.

On point 3, are there any specific examples that you¹re thinking of?

Many thanks.

Cheers,
Ron.

On 19/01/16 10:51 PM, "Meir Guttman" <mguttm...@gmail.com> wrote:

> Hi Folks!
> 
> A few remarks:
> 1. Shouldn't the name be ³Part I - Introduction to GUI programming with
> wxPerl²? 
> 2. The equivalent of "Hello World", other than making sure the installation is
> OK, does very little to knowing how to write a real-world GUI application.
> Therefore, examples must be quite elaborate because in my very little
> experience with wxPerl, the problem was not with the buttons, the check boxes
> and the radio selection. It was how to combine them.
> 3. I would like to see a "Gotchas" as the last chapter, of every part,
> regarding the topics in it. I am sure that many people are falling to the same
> holes, and without help, it will take them too long to crawl out of them...
> That's my two bits...
> 
> Meir
> 
>   -- Meir
> 
> On Tue, Jan 19, 2016 at 4:17 PM, Ron Grunwald <ron...@yahoo.com.au> wrote:
>> Good evening everyone,
>> 
>> As I¹m adding to the design document, I find myself thinking more and more
>> about Part I ­ Introduction to wxPerl and GUI programming. I expect this part
>> of the book to be quite long. I think it may also become the most important
>> part of the book as it¹s here where potential newcomers will decide whether
>> its worth their time and effort to further pursue learning about wxPerl.
>> 
>> To that effect I would like to turn to the members of this list. Imagine that
>> you have no idea what wxPerl is all about, but you have heard others talk
>> about it. What would you like to see in an introduction section that would
>> hold your interest and want you to keep reading more?
>> 
>> Steve has already mentioned installation of wxPerl. This will certainly be
>> included in Part I and deserves a thorough and concise writing effort. I
>> would also like to see a chapter entitled ³A simple wxPerl program². The
>> wxPython book has an exquisite example on page 35 in the PDF document. I¹ve
>> attached the page for your reference.
>> 
>> Finally, in relation to my use of the term ³geometry management², yes it
>> refers to ³layout². I¹m just used to the former term from my programming days
>> with X/Motif and Perl/Tk.
>> 
>> I really would be very interested to hear about your views on what to include
>> in ³Part I - Introduction to wxPerl and GUI programming².
>> 
>> Cheers,
>> 
>> Ron.
>> 
>> 
>> On 18/01/16 11:19 PM, "Steve Cookson - gmail" <steveco.1...@gmail.com
>> <http://steveco.1...@gmail.com> > wrote:
>> 
>>>    Hi Ron,
>>>  
>>>  Thanks for this.
>>>  
>>>  
>>> On 17/01/16 12:53, Ron Grunwald wrote:
>>>  
>>>  
>>>>  
>>>> 1. Introduction to GUI programming and wxPerl
>>>> 2. The wxPerl widgets (currently worked on in the design doc.)
>>>> 3. Geometry management in wxPerl (to be worked on next in the design doc.)
>>>> 4. Event handling in wxPerl
>>>> 5. Advanced Topics
>>>> 6.  
>>>>  
>>>>  
>>>  Is Geometry Management the same as layout?  If so I had to do a double take
>>> to work out what it meant.
>>>  
>>>  Maybe we should also have something about platforms and installation, which
>>> is always a joy!  It could be an appendix if you wanted, so that the flow of
>>> the chapters was not disrupted.
>>>  
>>>  Regards
>>>  
>>>  Steve.
>>>  
> 
> 

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