I wrote on Wed, 27 Mar 2019 04:58:50 +0100: > My question is: How is the Windows client supposed to pass this information > to the PC, so that the sound client knows how to reach the pulseaudio > server?
After taking a look at the client sources, the answer should have been easy: The client passes the required information to the user's ~/.x2go session directory. Unfortunately, if shadowSession (local desktop connection, I suppose) is set (onmainwindow.cpp:5467) this code won't be executed. So the question is: why? AFAICS onmainwindow.cpp should not return in line 5467 and I don't see why the following code wouldn't work with local desktop connections. I'd like to test this, but I cannot compile a Windows client. Ingo _______________________________________________ x2go-user mailing list x2go-user@lists.x2go.org https://lists.x2go.org/listinfo/x2go-user