On Saturday 05 January 2002 2:49, Thiago S. Conceigco wrote: > The new mame (0.57) version runs kof2000, I saw it on mame.dk. I can't > wait for the next Xmame!
Actually, you don't have to wait if you don't mind a bit of work... Last night I managed to get xmame 0.57 up and running from xmame 0.56.2 and the mame 0.57 sources by following the instructions in contrib/porting/porting.txt . Though there were a few surprises where it wouldn't compile without changes to some of the source files, they weren't that hard to fix (or at least work around - not sure if what I did was entirely correct). If anyone's interested, I could send a patch against xmame 0.56.2... though I'd need to know what arguments to pass to diff - I'm a newbie when it comes to patches. Of course, by the time I make a patch, Lawrence will probably have made the release, so it might just be a waste of time... > I got some kof2000 roms from > http://speksnk.metropoliglobal.com/njuegos/neogeo/roms/kof2000.htm and > added/changed some information from some files on xmame in order to run > it. Ok, the fighters names were messed up but the rest went fine, and > the sizes of the files were about a half of the sizes of that ones on > mame.dk. Maybe mame.dk would be interested in these roms as well. I'm sure they'd love to reduce their bandwidth usage by having smaller roms. Bryan _______________________________________________ Xmame mailing list [EMAIL PROTECTED] http://toybox.twisted.org.uk/mailman/listinfo/xmame
