On Monday 15 April 2002 2:57 am, you wrote:
> Just tried compiling X11 without DGA, no luck (same segfault). Compiled > the svgalib version, same segfault. Couldn't compile SDL. Now I am back > to X11 with DGA, with the workaround for DGA2 . Heres the output of an > error and some previous stuff (didn't segfault this time around). I am > certainlyno X server expert so I am not sure what exactly is going on. > Thanks for any insight on this one. I know it's not much help when someone replies with 'works fine for me', but I'm hoping that I may be able to shed light on what is causing the segfault. I also have XFree86 4.1.0 (4.1.0-15, actually) on a Red Hat 7.2 AMD K6-2/500 system, 256 MB RAM. I have an Nvidia GeForce2MX graphics card, 32MB RAM on it, and I'm using their v2314 kernel driver. I have added a long list of modelines to my XF86Config-4 file from a post on this list some time back, and Xmame now seems happy that it can find a DGA mode. This was something that I used to have problems with a few months ago, when I first got this card. My Xmame source is the standard code without any DGA patches. The fact that Xmame launches for you at all is puzzling (to me, anyway) - I would have occasions where it would bail out before getting the initial screen where you type 'OK'. I saw a post on here that suggested deleting the game config file (that would be ~/.xmame/cfg/guwange.cfg) and trying again. I get this on startup: $ ./bin/xmame-0.59.x11 guwange info: trying to parse: /home/lex/projects/xmame/xmamerc info: trying to parse: /home/lex/.xmame/xmamerc info: trying to parse: /home/lex/projects/xmame/xmame-x11rc info: trying to parse: /home/lex/.xmame/xmame-x11rc info: trying to parse: /home/lex/projects/xmame/rc/guwangerc info: trying to parse: /home/lex/.xmame/rc/guwangerc Mouse/Trakball selected. loading rom 0: gu-u0127.bin loading rom 1: gu-u0129.bin loading rom 2: u083.bin loading rom 3: u082.bin loading rom 4: u086.bin loading rom 5: u085.bin loading rom 6: u101.bin loading rom 7: u10102.bin loading rom 8: u10103.bin loading rom 9: u0462.bin done Using a Visual with a depth of 16bpp. MIT-SHM Extension Available. trying to use... Success. Using Shared Memory Features to speed up Actual bits per pixel = 16... Ok I386 joystick interface initialization... OSD: Warning: No joysticks found disabling joystick support Using 16bpp video mode Game uses 32768 colors info: setting fragsize to 1024, numfrags to 5 info: fragsize = 1024, numfrags = 6 info: audiodevice /dev/dsp set to 16bit linear stereo 22050Hz info: sysdep_dsp: using oss plugin info: sysdep_mixer: using oss plugin XDGA: info: found 68 modes: OSD: Info: Ideal mode for this game = 425x320 [I press Alt-Del for fullscreen mode] VidMode Switching To Mode: 640 x 400 XF86-DGA2 running at: 16bpp info: setting fragsize to 1024, numfrags to 5 info: fragsize = 1024, numfrags = 6 info: audiodevice /dev/dsp set to 16bit linear stereo 22050Hz info: sysdep_dsp: using oss plugin [back to windowed mode again] Using a Visual with a depth of 16bpp. MIT-SHM Extension Available. trying to use... Success. Using Shared Memory Features to speed up Actual bits per pixel = 16... Ok info: setting fragsize to 1024, numfrags to 5 info: fragsize = 1024, numfrags = 6 info: audiodevice /dev/dsp set to 16bit linear stereo 22050Hz info: sysdep_dsp: using oss plugin Hmm, bit of a lengthy message, this one! Alex _______________________________________________ Xmame mailing list [EMAIL PROTECTED] http://toybox.twisted.org.uk/mailman/listinfo/xmame
