> Is Linux game dev die really? Some day ago I sent to a italian newsgroup > my request for comment about the game dev in Linux, but most programmers > had a bad opinion because of Linux has not market. What about do you > think? Sorry for this my off topic....and awful English.
I wouldn't say it's dying, but I wouldn't say it was ever alive. Linux does not hold the desktop gaming market, but being a Linux/Unix game "programmer", I can safely say that's the *reason* I'm writing a game for Linux - because we don't have it yet. A lot of people are writing free games for Linux to compete with some of the commercial ones, even. But, I also agree with some of the other things people have said already on this thread, such as Linux and money don't have a lot to do with eachother when it comes to games. There's also the uncanny ability for some guy to grab Visual Basic and write some crazy-but-simple game that steals Windows users away from Solitaire for more than 8 minutes.... B -- * [EMAIL PROTECTED] * http://clickass.org * ICQ# 1107012 * AIM/Yahoo: theGREENzebra * http://mp3.com/thegreenzebra -----GEEK CODE 3.12----- GCM/CS/IT/MU d? s: a22 C++++ UL++++ P+ L+++>$ E---- W++ N+ o K- w---$ O- M V-- PS+ PE Y+ PGP- t++(+++) 5- X R tv(+) b+(-) DI+++ D+ G++ e h++ r+(---) y+ UF*++ _______________________________________________ Xmame mailing list [EMAIL PROTECTED] http://toybox.twisted.org.uk/mailman/listinfo/xmame