I'm having a couple of problems with xmame 0.72.

The first has to do with artwork. It seems for games where there are multiple versions, the
artwork only works correctly with one of the versions.


A couple of examples:

astdelux works fine, and the background artwork shows up correctly. But if I try to run
astdelu1 with artwork enabled, xmame seg faults. Without artwork enabled, both
games run fine.


bzone works fine, and the artwork shows up correctly. bzone2, although it runs, and the screen
is shrunk to the correct size to allow room for the border artwork, doesn't actually show the artwork. The
borders are just black.


With xmame 0.66, all games run and display the artwork correctly.

The second problem is with using an analog joystick. I posted about it
once before, but I didn't get any answers, so I'll try once more.

I have a steering wheel control I'd like to use with spyhunt. Axis 0 is the steering wheel,
and axis 1 is the pedal. The problem is that while spyhunt uses axis 0 for the wheel,
it wants the pedal connected to axis 2. Are there settings to remap which analog joystick axis
goes to which control? If not, could someone point me to the right place in the code
where the axis to control mapping is done?


Thanks.

- Jason


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