> > > It's hard to beleive there's no reliable way to know the state of the
> > > retrace register on the gfx card under X. If so, how can it be possible
> > > that I only encounter this problem in xmame and not in mplayer, ... ?
> >
> > Some Xv implementations are permanently vsynced by default, without the
> > intervention of the program using it. Yours is probably.
>
> But I'm using Xv for xmame too. So if I understand well what you said, if
> it's ok under mplayer using xv, it should be ok under xmame using xv.
> Anyway, as I mentioned on the first mail of this thread, the problem is
> worst with dga and sdl. I see really less artifacts with Xv than with sdl.

Try SDL+DirectFB if you have an ArcadeVGA, you won't have any tearing at all 
(with the right modelines) ;-)

Thomas

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