> > Mortal kombat 2 and 3 runs fine except for the audio.
> > For 2 or three minutes, the sound is good, then it start to make glitches
> > and flicking for some minutes then the sound comes back to normal for 2
> > or 3 minutes, etc ... but I stay at 100% 60/60 fps !?
>
> Did you try some of the other version of MK2/3, there are several
> slightly different versions out there so maybe you're problem is related
> only to the 'default' mk2/3 version of mame buth not to the other
> versions? (They also used slighty different HW in those arcade machines
> as well)
> Did you try increasing the soundbuffer (although sinced the problem
> occurs after minutes I guess this won't help that much)
> You say you're 100% 60/60...
> Maybe you can try a fixed frameskip of 2 or 3? This might gain you some
> extra time to improve the emulation.
> Also don't forget that MK2 and 3ines have some of the more heavier sound
> hardware thats out there to emulate.

I tried to compile with sdl and sdl sound. When I run it using framebuffer in 
a console I don't have the sounbd problem, if i try the same binary under X I 
got the sound problem. BUT ! If i use this binary (SDL + SDL sound) when I 
shut down artds from kde I don't have sound problem under X

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