> > Mortal kombat 2 and 3 runs fine except for the audio. > > For 2 or three minutes, the sound is good, then it start to make glitches > > and flicking for some minutes then the sound comes back to normal for 2 > > or 3 minutes, etc ... but I stay at 100% 60/60 fps !? > > Did you try some of the other version of MK2/3, there are several > slightly different versions out there so maybe you're problem is related > only to the 'default' mk2/3 version of mame buth not to the other > versions? (They also used slighty different HW in those arcade machines > as well) > Did you try increasing the soundbuffer (although sinced the problem > occurs after minutes I guess this won't help that much) > You say you're 100% 60/60... > Maybe you can try a fixed frameskip of 2 or 3? This might gain you some > extra time to improve the emulation. > Also don't forget that MK2 and 3ines have some of the more heavier sound > hardware thats out there to emulate.
I tried to compile with sdl and sdl sound. When I run it using framebuffer in a console I don't have the sounbd problem, if i try the same binary under X I got the sound problem. BUT ! If i use this binary (SDL + SDL sound) when I shut down artds from kde I don't have sound problem under X _______________________________________________ Xmame mailing list [EMAIL PROTECTED] http://toybox.twisted.org.uk/mailman/listinfo/xmame