If you can configure your opengl driver todo the bufferswaps on vsync
then you shouldn't have any tearing

I'm not at home and I can't test it but I'm impatient to do so.
Before being disapointed, can you tell me if you think that I could
get the same result using mesa opengl with the xorg's radeon driver or
do I _need_ the ati proprietary driver in order to avoid tearing ?

(Seems I can't use the ati proprietary driver on the frequencies of my
arcade monitor)

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