On Mon, Sep 13, 2010 at 1:17 PM, Mark Kettenis <mark.kette...@xs4all.nl> wrote: >> Date: Mon, 13 Sep 2010 22:09:29 +0300 >> From: Tiago Vignatti <tiago.vigna...@nokia.com> >> >> On Mon, Sep 13, 2010 at 05:26:34PM +0200, ext Alex Deucher wrote: >> > On Mon, Sep 13, 2010 at 11:18 AM, Matt Dew <m...@osource.org> wrote: >> > > Is that something that should go on a TODO (wish)list? Move remaining >> > > DDXs from XXA to EXA? Maybe improve those drivers' performance on EXA >> > > first? >> > >> > I'm not sure it's worth the effort. Much of the older hardware isn't >> > even capable of EXA (lack of offset-based blitters for solid/copy and >> > the lack of 3D engines for composite). For hw that is, it's a lot of >> > work for old hardware that hardly anyone one uses. I suppose there >> > are a few chips that are still used where it may make sense. In many >> > cases shadowfb is as fast or faster than the blitters on these old >> > chips anyway. XAA is mostly sw rendering now anyway. >> >> so this means we could deprecate XAA from the server, and if one cares about >> it we recommend to use old servers? > > No. XAA does make a noticable difference on some hardware. >
Does anyone have a list of what hardware XAA outperforms EXA? and possibly why? Matt _______________________________________________ xorg-devel@lists.x.org: X.Org development Archives: http://lists.x.org/archives/xorg-devel Info: http://lists.x.org/mailman/listinfo/xorg-devel