On Mon, Sep 13, 2010 at 3:09 PM, Tiago Vignatti <tiago.vigna...@nokia.com> wrote: > On Mon, Sep 13, 2010 at 05:26:34PM +0200, ext Alex Deucher wrote: >> On Mon, Sep 13, 2010 at 11:18 AM, Matt Dew <m...@osource.org> wrote: >> > Is that something that should go on a TODO (wish)list? Move remaining >> > DDXs from XXA to EXA? Maybe improve those drivers' performance on EXA >> > first? >> >> I'm not sure it's worth the effort. Much of the older hardware isn't >> even capable of EXA (lack of offset-based blitters for solid/copy and >> the lack of 3D engines for composite). For hw that is, it's a lot of >> work for old hardware that hardly anyone one uses. I suppose there >> are a few chips that are still used where it may make sense. In many >> cases shadowfb is as fast or faster than the blitters on these old >> chips anyway. XAA is mostly sw rendering now anyway. > > so this means we could deprecate XAA from the server, and if one cares about > it we recommend to use old servers? > > Tiago
I understand the urge to slim the server down, but deprecating XAA isn't the way to do this. In order to deprecate something, there needs to be a replacement. As others in this thread have stated, there is hardware for which EXA is slower than XAA or does not work all together. So EXA is not a 1:1 replacement for XAA. I can't see why being able to remove XAA (which would be the intended goal of deprecating it) would help anything anyway. The xserver can already be easily built without XAA. Matt _______________________________________________ xorg-devel@lists.x.org: X.Org development Archives: http://lists.x.org/archives/xorg-devel Info: http://lists.x.org/mailman/listinfo/xorg-devel