Peter Hutterer <peter.hutte...@who-t.net> writes:
> this hunk took me a while, wouldn't it be easier do do something like: > do { > for (i = 0, ...) { > ... > } > > if (!ti) > TouchResizeQueue(dev)) > } while (!ti); It's similar, but you still need to deal with the possibility that TouchResizeQueue can fail. Given that there are two ways out of the loop (ti != NULL or TouchResizeQueue fails), having the two tests with a break seems clearer to me, but I guess that's just a matter of opinion. Thanks for figuring it out. -- -keith
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