Emil Velikov <emil.l.veli...@gmail.com> writes: > On 16 September 2016 at 17:46, Eric Anholt <e...@anholt.net> wrote: >> Emil Velikov <emil.l.veli...@gmail.com> writes: >> >>> On 15 September 2016 at 20:12, Jon Turney <jon.tur...@dronecode.org.uk> >>> wrote: >>>> On 15/09/2016 14:14, Emil Velikov wrote: >>>>> >>>>> On 15 September 2016 at 13:06, Jon Turney wrote: >>>>>> >>>>>> Please consider pulling into master. >>>>>> >>>>>> The following changes since commit >>>>>> 52d6a1e832a5e62289dd4f32824ae16a78dfd7e8: >>>>>> >>>>>> Hold input lock for deviceProc (2016-09-15 07:50:38 +1000) >>>>>> >>>>>> are available in the git repository at: >>>>>> >>>>>> git://people.freedesktop.org/~jturney/xserver >>>>>> >>>>>> for you to fetch changes up to 7280a41ef26647c27035e51e33c6f3ac5b12e931: >>>>>> >>>>>> Add Windows-DRI extension (2016-09-15 12:53:21 +0100) >>>>>> >>>>> Was meaning to mention this (mesa patches to be precise) but other >>>>> things keep on popping: >>>>> >>>>> Where can one find the windowsdriproto package/repo that this depends on ? >>>> >>>> >>>> Like appledriproto, the headers and .pc currently live in mesa (under >>>> src/glx/windows) and are installed by that. >>>> >>> I'm pretty sure I mentioned/suggested the same thing for appledriproto >>> as well ;-) >>> >>>> I did consider giving it an independent existence, but I'm not sure if >>>> that's wanted: there seemed to be a feeling that there are already too many >>>> proto repos, and it's not like these proto headers are likely to be used by >>>> anything else. >>>> >>> If people are afraid of "too many" proto repos, they always will be - >>> it makes no difference here. Yes, those are not be used by anything >>> else (atm) yet one shouldn't "clump" things based on that merit alone, >>> no ? >> >> The solution to too many proto repos is to be using xcb instead. > Speaking of which: did you have the chance to look into/implement > "event filtering" to bring XCB on part with Xlib in that department ? > > I'm thinking about (the comment in) this 3+yo commit [1].
No, but that's completely unrelated.
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