> And that is no problem at all, until you want to throw away the glyph that > was there before and write a new glyph in its place. And then you need to > know what the original background behind the old glyph was, but the server > does not have that information, and so it has to be kept in the > application, which is precisely what Xrender was trying to avoid :-( .
Well, I guess I missed your point. What does this special use-case have to do with antialiasing in general? If the glyph would be not antialiased, you would have exactly the same problem ;) In your case you can simply "save" a copy in an additional pixmap before you add any glyphs - and copy the stuff you need back from that pixmap. However I guess it isn't that easy ;) - Clemens _______________________________________________ xorg mailing list xorg@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/xorg