On Tue, Dec 11, 2001 at 05:07:02PM -0800, Mark Vojkovich wrote:
>   Actually, if the arrow is simple, the fastest way to draw
>it would be with a rectangle and a polygon (triangle).  That
>would be faster than an arrow shaped stipple.

Alas, the arrow is a png that uses 200 different colors, plus has alpha
channel information which I'm ignoring for now.

Is XSetClipOrigin() also really slow, or could I get away with using it,
given that I'm only updating the screen 30-40 times per second?  I have
yet to dip my toes into the Render extension, so if XSetClipOrigin() is
"fast enough", then my application need have no fuss nor muss.

>   You mean in the pictures from his talk?  I believe that was
>a hack to the X-server he did as a proof of concept.  The

Thanks.  I was wondering about that.  I can't wait till 4.2 comes out.
Is it true Xfree86 plans to support Sparc and HPUX platforms in the
future, now that it is the "standard" X?

>Render extension was a skeleton back then.  Though I suppose
>you could do it by putting up a window without a background
>and then rendering into it with with Render.  When you

I ready a post in the archives; doing it that way may work now but is
actually undefined behavior.  Not kosher.


Jonathan

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