> So far, Andrew is the only one to actually say he's at all interested 
> in seeing completion of RandR's depth switching.
(...)
> So unless people crawl out of the woodwork to say I'm wrong, I plan to 
> remove/hide the depth switching part of RandR so that we can go mainline 
> with what we have running today, without exposing us to the danger parts 
> of the design were broken due to lack of implementation experience.

Well, the Wine developpers would certainly like to have depth switching in
the X11 server (especially for games where emulation of depth done in Wine
is slowing things down).

I am sure that if you prod people at TransGaming enough, they may sponsor
someone to work on that part in the X server :-)

                         Lionel

-- 
                 Lionel Ulmer - http://www.bbrox.org/
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