Mesa 6.5.1 August 31, 2006 [ Get Mesa CVS >=20060901 for best results]

New: 
Intel i965 DRI driver 
GL_APPLE_vertex_array_object extension (Ian Romanick) 
GL_EXT_texture_sRGB extension 
GL_EXT_gpu_program_parameters (Ian Romanick) 
"engine" demo 
updated fbdev driver and GLUT for fbdev (Sean D'Epagnier) 
many updates to the DRI drivers 

Changes: 
The glVertexAttribARB functions no longer alias the conventional vertex 
attributes. 
glxinfo program prints more info with -l option 
GL_FRAGMENT_PROGRAM_NV and GL_FRAGMENT_PROGRAM_ARB are now compatible, in terms 
of glBindProgramARB() 
The GL_ARB_vertex_program attribute vertex.weight is now accepted by the 
parser, even though the GL_ARB_vertex_blend and GL_EXT_vertex_weighting 
extensions aren't supported. Allows Warcraft to run. 

Bug fixes: 
fixed broken texture border handling for depth textures (bug 6498) 
removed the test for duplicated framebuffer attachments, per version 117 of the 
GL_EXT_framebuffer_object specification 
fixed a few render-to-texture bugs, including render to depth texture 
clipping of lines against user-defined clip planes was broken (6512) 
assembly language dispatch for SPARC was broken (bug 6484) 
assorted compilation fixes on various Unix platforms (Dan Schikore) 
glPopAttrib could restore an invalid value for GL_DRAW_BUFFER 
assorted minor fixes for 16 and 32 bit/channel modes 
fixed assorted bugs in texture compression paths 
fixed indirect rendering vertex array crashes (bug 6863) 
glDrawPixels GL_INDEX_OFFSET didn't always work 
fixed convolution memory leak (bug 7077) 
rectangular depth textures didn't work 
invalid mode to glBegin didn't generate an error (bug 7142) 
'normalized' parameter to glVertexAttribPointerARB didn't work 
disable bogus GLX_SGI_video_sync extension in xlib driver 
fixed R128 driver locking bug (Martijn van Oosterhout) 
using evaluators with vertex programs caused crashes (bug 7564) 
fragment.position wasn't set correctly for point/line primitives 
fixed parser bug for scalar sources for GL_NV_fragment_program 
max fragment program length was incorrectly 128, now 1024 
writes to result.depth in fragment programs weren't clamped to [0,1] 
fixed potential dangling pointer bug in glBindProgram() 
fixed some memory leaks (and potential crashes) in Xlib driver 

This was from Mesa 6.5.1 [CVS=20060911].

Ken Mays
EarthLink, Inc.
 
 
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