>We need to compute the geometry when c->isReal because an interaction under tension, for instance, will not have penetrationDepth>0 but will still be a "real" interraction and needs geometrical data. I suspect this change actually brakes all cohesive and capillary laws in Yade.
If it so this changes should be reverted... But that is interactionDetectionFactor then? I think it's better to use with cohesive interactions. And by default, allow only purely contact interactions... Such behaviour is more clear and saves computing resources in many cases. Best regards, Sergei D. _______________________________________________ yade-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/yade-dev
