Yes, It works for me through python-interface, what makes scripts a little messy. So, I think stand-alone engine would be better.
Anton On Fri, Apr 1, 2011 at 5:11 PM, Bruno Chareyre <bruno.chare...@hmg.inpg.fr> wrote: > > I am doing something similar for one of my simulation. It works pretty > well. But Sergei is right, we will have problems with mesh-mesh > interaction. > > Oh well. Mesh vs non-mesh is good enough (for now). I thought it would not > be difficult to make it possible, but you say it's is already possible. So > the blueprint idea is just to make it more user friendly without the split > between mesh one the one hand and actual body on the other hand. > > Bruno > > _______________________________________________ > Mailing list: https://launchpad.net/~yade-dev > Post to : yade-dev@lists.launchpad.net > Unsubscribe : https://launchpad.net/~yade-dev > More help : https://help.launchpad.net/ListHelp > > _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : yade-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp