> I've installed boost 1.35.0(I built it from source) and there are > /usr/local/include/boost directory in which there are a lot of .hpp > files and /usr/local/lib directory in which there are a lot of .so files.
The compiler is not able to find boost. /home/xsx/build-0.11.1/config.log has all details, you can attach that file if you've no luck with the followin. Basically, the problem can be that either the proprocessor doesn't find boost headers and/or the linker doesn't find the libs. Since you have those in non-standard location (/usr/local/lib), you have to use those flags to scons: scons CPPPATH=/usr/local/include LIBPATH=/usr/local/lib Remember you have to do this only once, flags will be remembered. You may stumble upon the libQGLViewer library not being found. If you do, use recent svn instead of 0.11.1 - I've integrated qglviewer into our own codebase and it is not necessary to have it installed. As Feng said, I would assume the 3d view will be quite slow, since all rendering will be done in software - don't expect miracles here. Regards, Vaclav _______________________________________________ Yade-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/yade-users
