> The problem with "bex" (forces) access was related to the calling of 
> TriaxialStressController::computeStressStrain and 
> TriaxialStressController::ComputeUnbalancedForce from ThreeDTriaxialEngine.
> As actually we don't need to call these fonctions in 
> ThreeDTriaxialEngine I removed them.

Good. I modified TriaxialStressController to call forces.sync() itself,
at places where it queries forces, so that people can call those methods
from derived classes safely.

Cheers, v.




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