In your performance experiment ZeroMQ will always be slower than TCP. There is a small overhead to using ZeroMQ but it's mitigated by other smart things it does like smart batching to avoid redundant network stack traversals. But if all you're doing is a synchronous PING/PONG, you lose that speed benefit entirely and might as well just use TCP.
ZeroMQ's value-add over TCP is stuff like API simplicity, asynchronicity, message queuing/routing, multi-cast, atomic multi-part messaging, etc. If speed is your concern, I would suggest redefining your problem and try to model it asynchronously. One embodiment might be: Use PUSH/PULL to distribute the work and PUB/SUB to aggregate the results. Warmest regards, Trev On Fri, Jul 12, 2013 at 3:19 PM, Diego Duclos <diego.duc...@gmail.com>wrote: > Seeing as zeroMQ is most likely running on top of tcp in this case, it > seems natural that for small messages the processing time of this extra > layer of code is adding a noticeable processing time. > You can find a really detailed write-up on performance at > http://www.zeromq.org/results:0mq-tests-v03 > > > On Fri, Jul 12, 2013 at 7:51 PM, ashwini ramamurthy < > ashwini.ra...@gmail.com> wrote: > >> Hi All, >> >> To compare the performance of zeromq and tcp I did the following >> experiment >> >> >> >> *Experimental setup for zeromq * >> >> - android client(Motorola razr) which runs jeromq. >> - java server(PC running Linux) which runs java binding of zeromq >> - Using the REQUEST-REPLY messaging pattern >> - Sending 100/1000 messages to the server and 100/1000 messages to >> client (synchronous) >> - The client sends a hello message and waits for a reply from the >> server to send another message(ping-pong) >> - The server waits for a message and replies with a hello for every >> message sent >> - Both the devices were connected through wifi >> - *On an avg:For 100 messages the time taken was 937 msec* >> - *On an avg:For 1000 messages the time taken was 8270 msec* >> >> *Experimental setup for TCP* >> >> - android client (Motorola razr) >> - java server (PC running Linux) >> - Using a REQ-REP pattern(ping-pong) >> - Sending 100/1000 messages to the server and 100/1000 back to >> client(synchronous) >> - Same as above, client sends a hello message to server and waits to >> receive a world message before sending the next message. >> - Both the devices were connected through wifi >> - *On an avg:For 100 messages the time taken was 504 msec* >> - *On an avg:For 1000 messages the time taken was 5240 msec* >> >> Is this excepted? or am i missing something or doing something wrong? >> >> >> >> Thanks, >> >> Ashwini >> >> _______________________________________________ >> zeromq-dev mailing list >> zeromq-dev@lists.zeromq.org >> http://lists.zeromq.org/mailman/listinfo/zeromq-dev >> >> > > _______________________________________________ > zeromq-dev mailing list > zeromq-dev@lists.zeromq.org > http://lists.zeromq.org/mailman/listinfo/zeromq-dev > >
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