Re: [Debian -FSO -GPS] No Fix

2008-11-20 Thread Gora Mohanty
On Wed, 19 Nov 2008 23:56:33 -0800 (PST)
Fragggy [EMAIL PROTECTED] wrote:

 
 I think so.
 
 cat
 /sys/devices/platform/s3c2440-i2c/i2c-adapter/i2c-0/0-0073/neo1973-pm-gps.0/pwron
 shows a 1
 
 I have put the Freerunner next to a window over Night and logt the output of
 /dev/ttySAC1.
 After a few minutes I got Messages like this:
 
 $GPRMC,073904.00,A,5127.73160,N,00651.01957,E,0.229,279.62,201108,,,A*66
 $GPVTG,279.62,T,,M,0.229,N,0.424,K,A*3E
[...]
 but still no fix this morning.
[...]

I am not sure that I follow. The 'A' in the third field
above indicates valid autonomous GPRMC data, i.e., you do
have a fix.

Regards,
Gora

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[debian] openmoko-panel-plugin v0.6

2008-11-20 Thread Sebastian Ohl
Hi everyone,

after some work we are happy to release a new version of the
openmoko-panel-plugin (0.6). the openmoko-panel-plugin is a gtk based
plugin for the nice bars in common windowmanagers like xfce or gnome. it
shows you status' of i.e. your battery or your gps and i.e. handles
keyboard applications. 

Changelog:
 porting the software to fso framework milestone 4

this is just a porting release. new features will arrive as soon as
chris merged his new module structure with the new release.

it can be downloaded from our project page:
https://projects.openmoko.org/projects/panel-plugin/
or via the pkg-fso debian repository (apt-get install
openmoko-panel-plugin)

i hope that all your problems with the old version and the new milestone
now vanished.

regards
 sebastian




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Re: [Android] Soft keyboard

2008-11-20 Thread Cédric Berger
On Thu, Nov 20, 2008 at 04:51, Walter Chang [EMAIL PROTECTED] wrote:
 read the comments at the bottom:
 http://onlinedev.blogspot.com/2008/11/getting-started-with-android-on-neo.html

 On Thu, Nov 20, 2008 at 6:09 AM, Tomas Riveros Schober [EMAIL PROTECTED]
 wrote:

 I'm not familiar with the android environment so here are a couple of
 questions
 do I need the android SDK to install this keyboard? if I don't need it
 then,
 how do I ssh into android once it's running? I've tried the usual
 ifconfig usb0 x.x.x.x  ssh [EMAIL PROTECTED] but the connection is
 refused.
 if i dont need to ssh to install it, then how to do it?


for example I do the ifconfig usb. thing,
then :
export ADBHOST=192.168.0.202
./adb install yourapp.apk

(download adb from SDK, or from here : http://people.openmoko.org/sean_mcneil/ )

But you can also just copy the .apk file directly on the SD card
second partition, under /app
(by exemple via ssh if you booted another distro, just copy under
/media/mmcblk0p2/app/ )

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Re: [Android] Soft keyboard

2008-11-20 Thread Pander
Would it be (legally and technically) possible to reuse the best keyboard
around on Openmoko (read Illume) in Android?


On Thu, November 20, 2008 09:41, Cédric Berger wrote:
 On Thu, Nov 20, 2008 at 04:51, Walter Chang [EMAIL PROTECTED] wrote:
 read the comments at the bottom:
 http://onlinedev.blogspot.com/2008/11/getting-started-with-android-on-neo.html

 On Thu, Nov 20, 2008 at 6:09 AM, Tomas Riveros Schober
 [EMAIL PROTECTED]
 wrote:

 I'm not familiar with the android environment so here are a couple of
 questions
 do I need the android SDK to install this keyboard? if I don't need it
 then,
 how do I ssh into android once it's running? I've tried the usual
 ifconfig usb0 x.x.x.x  ssh [EMAIL PROTECTED] but the connection is
 refused.
 if i dont need to ssh to install it, then how to do it?


 for example I do the ifconfig usb. thing,
 then :
 export ADBHOST=192.168.0.202
 ./adb install yourapp.apk

 (download adb from SDK, or from here :
 http://people.openmoko.org/sean_mcneil/ )

 But you can also just copy the .apk file directly on the SD card
 second partition, under /app
 (by exemple via ssh if you booted another distro, just copy under
 /media/mmcblk0p2/app/ )

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Re: Your favorite ringtones? (especially .sid?)

2008-11-20 Thread Dale Maggee
The Best SID ever is the theme from R-Type, IMHO. It also makes a 
fantastic ringtone. The only problem with having this as a ringtone is 
that you tend not to answer the phone because you're boogie-ing along to 
the awesome ringtone.

Other notable Sids include music from:
- IK+ (International Karate Plus)
- Maniac Mansion
- Robocop
- Bubble bobble
 
There are literally thousands of SIDs available. To find them, you 
really can't go past the High Voltage Sid Collection, which somebody 
else linked to. When it came out, the SID chip in the c64 was considered 
a very advanced sound chip, so the C64 music scene thrived. There are 
still people (like me!) who still listen to sid files to this day.

If you can't be bothered looking at the thousands of sids in the HVSC, 
try checking out the top 100:
http://www.transbyte.org/SID/HVSC_Top100.html

I was gratified to see all of my recommendations except for bubble 
bobble and maniac mansion in the top 100.

If you can't be bothered testing each SID tune on your Neo, get yourself 
a sid player plugin for your audio software (personally, I use XMMS and 
the XMMS-SID plugin) to listen to them on your PC. There are also 
standalone SID players if you can't find a plugin.

Enjoy!
-Dale

[EMAIL PROTECTED] wrote:
 Hi,
 I'm looking for a new ringtone (I like the arkanoid theme, but I need  
 a change).  If you have one you like, could you let me (us) know?

 Tobias mentions a place to find .sids in his email below -- I just  
 couldn't go through all of them.

 Thanks,
 Eric



 Tobias Gruetzmacher wrote:
   
 Hi,

 Here is a patch for frameworkd that allows to inject gstreamer options
 into file names for the audio playing service. I wrote it because I
 wanted to use the title music from Giana Sisters as a ring tone, which
 is tune number 5 in Great_Giana_Sisters_PSID.sid ;)

 This patch is very generic to allow any option to be injected from the
 file name. It may be desirable to restrict this to specific options, but
 currently this allows everything, so you can easily break playing
 altogether...

 So if you really want to hear Einigkeit und Recht und Freiheit in
 glorious 3-channel SID, grab yourself a copy of
 http://hafnium.prg.dtu.dk/HVSC/C64Music/GAMES/S-Z/Summer_Games.sid,
 place it in /usr/share/sounds and set Summer_Games.sid;tune=5 as your
 ring tone.

 Or a manic laughter when an SMS arrives? Try
 http://hafnium.prg.dtu.dk/HVSC/C64Music/MUSICIANS/L/Lieblich_Russell/Ghostbusters_PSID.sid
 and set Ghostbusters_PSID.sid;tune=4 as your message tone.

 Well, you get the idea. :)

 Since I'm not very fluent with Python, please point out anything I might
 have done wrong. Hope you like the patch.

 Greetings, Tobias



 

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Re: The forbidden topic: Glamo OpenGL

2008-11-20 Thread Dale Maggee
hehehe, it's good to see OM people having a sense of humour as well! :)

Steve Mosher wrote:
 they don't already?
   please issue a ticket. we'll fix the bug.

 George Brooke wrote:
   
 On Wed, 19 Nov 2008 00:01:47 +1100
 Dale Maggee [EMAIL PROTECTED] wrote:

 
 Tig wrote:
   
 Ok I will bite :)

 Q:  Why did OM cross the road?
 A:  To get to another toolkit :)

 Q:  How many OM devs does it take to change a lightbulb?
 A:  Well first we need to abandon the old lightbulb holder because
 at a later date we may not be able to plug a floodlight in,  bring
 in a new lightbulb holder and adapt it to multiple floodlights,
 meanwhile the engineering team has realized that this will only run
 green floodlights and has started rewiring the whole house.. :)
 The burnt out lightbulb is due to be fixed at a later date :) 

 Please not this is not a cue for a thread on lightbulb analogies :)

 Q:  What is the difference between a professional photographer and
 OM user? A:  The OM user has to flash more often :)

 Q:  Why did the OM newbie log onto #openmoko?
 A:  Because they had not read:
 a)  the wiki
 and
 b)  the topic

 As then they would know you slide your finder up on the
 keyboard to get the numbers to enter your sim pin.

 I will be here all week,  try the salad :)

 Regards (apologies for posting via gmane moving e-mail around) 


   
 
 Hehe, love the lightbulb one!

 Q: What's the difference between an iphone and a freerunner?
 A: One works but takes away your freedom, the other is free but needs 
 your work

 Knock, Knock
 Who's There?
 A Neo User
 A Neo User

 Q: What did the Neo say to the insomniac?
 A: At least when you go to sleep you know you'll wake up!

 Ancient chinese proverb: Neo owner is man carrying wall charger

 And I've saved my favorite for last:

 Q: What's the difference between a brick and a freerunner?
 A: A brick isn't designed to make phone calls.

 ;)

 -Dale

 (All in good fun)
   
 Maybe these should appear on the splash screen of the Neos

 solar.george


 

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Re: The forbidden topic: Glamo OpenGL

2008-11-20 Thread Dale Maggee

Warren Baird wrote:

OM2008.9 and FSO walk into a bar.   How are you?  How are you? asks FSO.
Buzzz says OM2008.9
  


LOL!

(for once, usage of that horrible acronym is actually appropriate - I 
really did laugh out loud!)


this is my new splash screen... :D


moko_bar.gz
Description: GNU Zip compressed data
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Re: Will there be a hardware revision for the buzzing issue?

2008-11-20 Thread robert lazarski
On Thu, Nov 20, 2008 at 3:00 AM, Joerg Reisenweber [EMAIL PROTECTED] wrote:
 Am Mo  17. November 2008 schrieb robert lazarski:
 Hi all,

 I'm about to buy an openmoko, as I finally have some time and cash.
 However, my understanding is that the latest phones for sale have a
 buzzing issue and its confirmed to be hardware related. Will there be
 a hardware revision? Or I'm a stuck using a soldering iron and new
 parts to fix it? Please correct me if I'm misinformed.

 We are actually in the process to figure out how to fix *all* devices sold, by
 implementing the so-called big-C fix (which means add a 100uF, replace one
 R), which can be done by those experienced in soldering. Not yet clear where
 this will end, but we're on it.

 Very next thing is we will publish a rework SOP paper.

 Also see other answer in this thread.

 cheers
 jOERG


Thanks for the info. While I'm good at soldering, I'd prefer to wait
for an A7 revision if that happens. Searching the hardware archives
mentioned there might be one:

http://www.mail-archive.com/[EMAIL PROTECTED]/msg00696.html

I realize it may take a while. I'm guessing A7, if it happens, may
also have other updates which may help some other issues of the phone.
Looking at the hardware wiki, I see no list of confirmed or even
suspected hardware issues. My interest in openmoko is kernel and
bootloader related, and there's just somethings that can't be fixed in
hardware despite the steady stream of patches I see on the kernel
list. So I'm unclear if some issues like suspend, battery life amd
missed calls are perhaps hardware issues? Just trying to make an
informed choice between buying now or later.

Best regards,
Robert

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Re: Will there be a hardware revision for the buzzing issue?

2008-11-20 Thread robert lazarski
On Thu, Nov 20, 2008 at 6:07 AM, robert lazarski
[EMAIL PROTECTED] wrote:
 On Thu, Nov 20, 2008 at 3:00 AM, Joerg Reisenweber [EMAIL PROTECTED] wrote:
 Am Mo  17. November 2008 schrieb robert lazarski:
 Hi all,

 I'm about to buy an openmoko, as I finally have some time and cash.
 However, my understanding is that the latest phones for sale have a
 buzzing issue and its confirmed to be hardware related. Will there be
 a hardware revision? Or I'm a stuck using a soldering iron and new
 parts to fix it? Please correct me if I'm misinformed.

 We are actually in the process to figure out how to fix *all* devices sold, 
 by
 implementing the so-called big-C fix (which means add a 100uF, replace one
 R), which can be done by those experienced in soldering. Not yet clear where
 this will end, but we're on it.

 Very next thing is we will publish a rework SOP paper.

 Also see other answer in this thread.

 cheers
 jOERG


 Thanks for the info. While I'm good at soldering, I'd prefer to wait
 for an A7 revision if that happens. Searching the hardware archives
 mentioned there might be one:

 http://www.mail-archive.com/[EMAIL PROTECTED]/msg00696.html

 I realize it may take a while. I'm guessing A7, if it happens, may
 also have other updates which may help some other issues of the phone.
 Looking at the hardware wiki, I see no list of confirmed or even
 suspected hardware issues. My interest in openmoko is kernel and
 bootloader related, and there's just somethings that can't be fixed in
 hardware despite the steady stream of patches I see on the kernel
 list. So I'm unclear if some issues like suspend, battery life amd
 missed calls are perhaps hardware issues? Just trying to make an
 informed choice between buying now or later.

 Best regards,
 Robert


s/can't be fixed in hardware/can't be fixed in software/

- R

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Re: Refund policy

2008-11-20 Thread arne anka
 What's the refund policy for the FreeRunner? Nothing wrong with the
 phone. Something wrong with me. I can't handle the complexity.

i don't think there's one for this kind of problem.

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Re: [FSO M4] What a wonderfull world

2008-11-20 Thread arne anka
 I had the restart the phone in order to read the message ...

shouldn't it suffice to restart frameworkd?

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Re: Illume dictionary for Dutch (Nederlands)

2008-11-20 Thread Pander
Hi all,

I intent to generate the following:
- a full list utf-8 (for 8 bit SMS and regular use, default)
- b full list utf-8 GSM 03.38[1] (for 7 bit SMS)
- c truncated list utf-8 (for 8 bit SMS and regular use)
- d truncated list utf-8 GSM 03.38[1] (for 7 bit SMS, default)

[1] These utf-8 characters in this list are within the 7-bit range of GSM
03.38, see http://en.wikipedia.org/wiki/Short_message_service#GSM Note
that more characters

a and b will both have 250,000 words
b will be conversion, remapping and normalisation of a
c and d are truncations and normalisation of respectively a and b

For utf-16, a simple conversion of the utf-8 files can be used, but I'll
leave this for now. This could result in two extra files.

Note that nor extended nor non-extended ASCII is available. Is this
desirable? This can result in four extra files.

So, I can come up with 10 different files. Which are according to you the
most useful?

Regards,

Pander

On Thu, November 20, 2008 08:58, Rui Miguel Silva Seabra wrote:
 On Thu, Nov 20, 2008 at 03:02:41AM +0100, Marco Trevisan (Treviño)
 wrote:
 Pander wrote:
  Of course this particular word list is very long and contains about
  250,000 words and has a typical lng tail. Many words or
 compositions
  or occur seldom in average day use.
 
  What would be a good cut off point in number of words, also in terms
 of
  performance?
 
  The Portuguese list contains 56,609 words. Is this workable? How many
  does the English contain?

 The Italian one can count also 500'000 words (to be short), but I can
 get a well working dictionary only using a smaller one (with about
 150'000 words that I've taken counting its google popularity).

 Btw I've written more complete posts about this on the list...

 Well, since my basis was based on a million words taken from the most
 printed daily newspaper in Portugal (I didn't count but still I removed
 a lot of non words like numbers, etc...) already with frequency data, my
 job was so much easier... :)

 As for writing SMS/text messages... I haven't found yet a word that
 wasn't there (in fact my problem is that it so often is the first of
 several matches so I have to use the menu on the left) but I must
 confess to not be one of those whose primary use of the phone is
 SMS/text!

 Rui

 --
 Frink!
 Today is Prickle-Prickle, the 32nd day of The Aftermath in the YOLD 3174
 + No matter how much you do, you never do enough -- unknown
 + Whatever you do will be insignificant,
 | but it is very important that you do it -- Gandhi
 + So let's do it...?

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Re: Illume dictionary for Dutch (Nederlands)

2008-11-20 Thread Rui Miguel Silva Seabra
I have no idea... I might only make a new version with utf-8 encoded
characters. :)


On Thu, Nov 20, 2008 at 10:40:46AM +0100, Pander wrote:
 Hi all,
 
 I intent to generate the following:
 - a full list utf-8 (for 8 bit SMS and regular use, default)
 - b full list utf-8 GSM 03.38[1] (for 7 bit SMS)
 - c truncated list utf-8 (for 8 bit SMS and regular use)
 - d truncated list utf-8 GSM 03.38[1] (for 7 bit SMS, default)
 
 [1] These utf-8 characters in this list are within the 7-bit range of GSM
 03.38, see http://en.wikipedia.org/wiki/Short_message_service#GSM Note
 that more characters
 
 a and b will both have 250,000 words
 b will be conversion, remapping and normalisation of a
 c and d are truncations and normalisation of respectively a and b
 
 For utf-16, a simple conversion of the utf-8 files can be used, but I'll
 leave this for now. This could result in two extra files.
 
 Note that nor extended nor non-extended ASCII is available. Is this
 desirable? This can result in four extra files.
 
 So, I can come up with 10 different files. Which are according to you the
 most useful?
 
 Regards,
 
 Pander
 
 On Thu, November 20, 2008 08:58, Rui Miguel Silva Seabra wrote:
  On Thu, Nov 20, 2008 at 03:02:41AM +0100, Marco Trevisan (Treviño)
  wrote:
  Pander wrote:
   Of course this particular word list is very long and contains about
   250,000 words and has a typical lng tail. Many words or
  compositions
   or occur seldom in average day use.
  
   What would be a good cut off point in number of words, also in terms
  of
   performance?
  
   The Portuguese list contains 56,609 words. Is this workable? How many
   does the English contain?
 
  The Italian one can count also 500'000 words (to be short), but I can
  get a well working dictionary only using a smaller one (with about
  150'000 words that I've taken counting its google popularity).
 
  Btw I've written more complete posts about this on the list...
 
  Well, since my basis was based on a million words taken from the most
  printed daily newspaper in Portugal (I didn't count but still I removed
  a lot of non words like numbers, etc...) already with frequency data, my
  job was so much easier... :)
 
  As for writing SMS/text messages... I haven't found yet a word that
  wasn't there (in fact my problem is that it so often is the first of
  several matches so I have to use the menu on the left) but I must
  confess to not be one of those whose primary use of the phone is
  SMS/text!
 
  Rui
 
  --
  Frink!
  Today is Prickle-Prickle, the 32nd day of The Aftermath in the YOLD 3174
  + No matter how much you do, you never do enough -- unknown
  + Whatever you do will be insignificant,
  | but it is very important that you do it -- Gandhi
  + So let's do it...?
 
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Today is Prickle-Prickle, the 32nd day of The Aftermath in the YOLD 3174
+ No matter how much you do, you never do enough -- unknown
+ Whatever you do will be insignificant,
| but it is very important that you do it -- Gandhi
+ So let's do it...?

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Re: Illume dictionary for Dutch (Nederlands)

2008-11-20 Thread Pander
Small correction to my text:

Note that more characters must be Note that certain special characters
are in GSM 03.38 which are not in extended ASCII


Nevertheless, one complete utf-8 dictionary could be used by most
applications, also SMS. The conversion I do for GSM 03.38 could also be
done later just before sending the SMS.

On Thu, November 20, 2008 10:44, Rui Miguel Silva Seabra wrote:
 I have no idea... I might only make a new version with utf-8 encoded
 characters. :)


 On Thu, Nov 20, 2008 at 10:40:46AM +0100, Pander wrote:
 Hi all,

 I intent to generate the following:
 - a full list utf-8 (for 8 bit SMS and regular use, default)
 - b full list utf-8 GSM 03.38[1] (for 7 bit SMS)
 - c truncated list utf-8 (for 8 bit SMS and regular use)
 - d truncated list utf-8 GSM 03.38[1] (for 7 bit SMS, default)

 [1] These utf-8 characters in this list are within the 7-bit range of
 GSM
 03.38, see http://en.wikipedia.org/wiki/Short_message_service#GSM Note
 that more characters

 a and b will both have 250,000 words
 b will be conversion, remapping and normalisation of a
 c and d are truncations and normalisation of respectively a and b

 For utf-16, a simple conversion of the utf-8 files can be used, but I'll
 leave this for now. This could result in two extra files.

 Note that nor extended nor non-extended ASCII is available. Is this
 desirable? This can result in four extra files.

 So, I can come up with 10 different files. Which are according to you
 the
 most useful?

 Regards,

 Pander

 On Thu, November 20, 2008 08:58, Rui Miguel Silva Seabra wrote:
  On Thu, Nov 20, 2008 at 03:02:41AM +0100, Marco Trevisan
 (Treviño)
  wrote:
  Pander wrote:
   Of course this particular word list is very long and contains about
   250,000 words and has a typical lng tail. Many words or
  compositions
   or occur seldom in average day use.
  
   What would be a good cut off point in number of words, also in
 terms
  of
   performance?
  
   The Portuguese list contains 56,609 words. Is this workable? How
 many
   does the English contain?
 
  The Italian one can count also 500'000 words (to be short), but I can
  get a well working dictionary only using a smaller one (with about
  150'000 words that I've taken counting its google popularity).
 
  Btw I've written more complete posts about this on the list...
 
  Well, since my basis was based on a million words taken from the most
  printed daily newspaper in Portugal (I didn't count but still I
 removed
  a lot of non words like numbers, etc...) already with frequency data,
 my
  job was so much easier... :)
 
  As for writing SMS/text messages... I haven't found yet a word that
  wasn't there (in fact my problem is that it so often is the first of
  several matches so I have to use the menu on the left) but I must
  confess to not be one of those whose primary use of the phone is
  SMS/text!
 
  Rui
 
  --
  Frink!
  Today is Prickle-Prickle, the 32nd day of The Aftermath in the YOLD
 3174
  + No matter how much you do, you never do enough -- unknown
  + Whatever you do will be insignificant,
  | but it is very important that you do it -- Gandhi
  + So let's do it...?
 
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 Today is Prickle-Prickle, the 32nd day of The Aftermath in the YOLD 3174
 + No matter how much you do, you never do enough -- unknown
 + Whatever you do will be insignificant,
 | but it is very important that you do it -- Gandhi
 + So let's do it...?

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Re: Illume dictionary for Dutch (Nederlands)

2008-11-20 Thread The Rasterman
On Thu, 20 Nov 2008 10:55:02 +0100 (CET) Pander
[EMAIL PROTECTED] babbled:

any dictionary should not care about gsm encodings. it should be just a utf8
dictionary file. it is the job of the sms app to convert normal utf8 unicode to
whatever encoding used by the network, and back. :)

 Small correction to my text:
 
 Note that more characters must be Note that certain special characters
 are in GSM 03.38 which are not in extended ASCII
 
 
 Nevertheless, one complete utf-8 dictionary could be used by most
 applications, also SMS. The conversion I do for GSM 03.38 could also be
 done later just before sending the SMS.
 
 On Thu, November 20, 2008 10:44, Rui Miguel Silva Seabra wrote:
  I have no idea... I might only make a new version with utf-8 encoded
  characters. :)
 
 
  On Thu, Nov 20, 2008 at 10:40:46AM +0100, Pander wrote:
  Hi all,
 
  I intent to generate the following:
  - a full list utf-8 (for 8 bit SMS and regular use, default)
  - b full list utf-8 GSM 03.38[1] (for 7 bit SMS)
  - c truncated list utf-8 (for 8 bit SMS and regular use)
  - d truncated list utf-8 GSM 03.38[1] (for 7 bit SMS, default)
 
  [1] These utf-8 characters in this list are within the 7-bit range of
  GSM
  03.38, see http://en.wikipedia.org/wiki/Short_message_service#GSM Note
  that more characters
 
  a and b will both have 250,000 words
  b will be conversion, remapping and normalisation of a
  c and d are truncations and normalisation of respectively a and b
 
  For utf-16, a simple conversion of the utf-8 files can be used, but I'll
  leave this for now. This could result in two extra files.
 
  Note that nor extended nor non-extended ASCII is available. Is this
  desirable? This can result in four extra files.
 
  So, I can come up with 10 different files. Which are according to you
  the
  most useful?
 
  Regards,
 
  Pander
 
  On Thu, November 20, 2008 08:58, Rui Miguel Silva Seabra wrote:
   On Thu, Nov 20, 2008 at 03:02:41AM +0100, Marco Trevisan
  (Treviño)
   wrote:
   Pander wrote:
Of course this particular word list is very long and contains about
250,000 words and has a typical lng tail. Many words or
   compositions
or occur seldom in average day use.
   
What would be a good cut off point in number of words, also in
  terms
   of
performance?
   
The Portuguese list contains 56,609 words. Is this workable? How
  many
does the English contain?
  
   The Italian one can count also 500'000 words (to be short), but I can
   get a well working dictionary only using a smaller one (with about
   150'000 words that I've taken counting its google popularity).
  
   Btw I've written more complete posts about this on the list...
  
   Well, since my basis was based on a million words taken from the most
   printed daily newspaper in Portugal (I didn't count but still I
  removed
   a lot of non words like numbers, etc...) already with frequency data,
  my
   job was so much easier... :)
  
   As for writing SMS/text messages... I haven't found yet a word that
   wasn't there (in fact my problem is that it so often is the first of
   several matches so I have to use the menu on the left) but I must
   confess to not be one of those whose primary use of the phone is
   SMS/text!
  
   Rui
  
   --
   Frink!
   Today is Prickle-Prickle, the 32nd day of The Aftermath in the YOLD
  3174
   + No matter how much you do, you never do enough -- unknown
   + Whatever you do will be insignificant,
   | but it is very important that you do it -- Gandhi
   + So let's do it...?
  
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  You are what you see.
  Today is Prickle-Prickle, the 32nd day of The Aftermath in the YOLD 3174
  + No matter how much you do, you never do enough -- unknown
  + Whatever you do will be insignificant,
  | but it is very important that you do it -- Gandhi
  + So let's do it...?
 
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Re: [2008.x] Settings app not working

2008-11-20 Thread Linus Gasser
Ivar Mossin a écrit :
 November 1st I upgraded from 2008.9 stable to 2008.x testing, using opkg
 update  opkg upgrade. This broke the settings applications which no longer
 starts. I have just now updated and upgraded again to see if there would be
 a fix in the repository without any luck. I have also searched google and
 the mailing lists without finding anything relevant.

Did you try

opkg dist-upgrade

? I'm not even sure it exists in opkg, but on debian/ubuntu-systems, 
upgrade doesn't install new packages, if needed. So it could hang 
somewhere between two versions. dist-upgrade, on the other hand, will 
happily install new needed packages.

Linus

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Re: [Debian -FSO -GPS] No Fix

2008-11-20 Thread Sascha Wessel
Hi,

On Wed, Nov 19, 2008 at 11:56:33PM -0800, Fragggy wrote:
 I think so.
 
 cat
 /sys/devices/platform/s3c2440-i2c/i2c-adapter/i2c-0/0-0073/neo1973-pm-gps.0/pwron
 shows a 1
 
 I have put the Freerunner next to a window over Night and logt the output of
 /dev/ttySAC1.
 After a few minutes I got Messages like this:
 
 $GPRMC,073904.00,A,5127.73160,N,00651.01957,E,0.229,279.62,201108,,,A*66
 $GPVTG,279.62,T,,M,0.229,N,0.424,K,A*3E
 $GPGGA,073904.00,5127.73160,N,00651.01957,E,1,09,0.92,26.1,M,47.5,M,,*6E
 $GPGSA,A,3,05,04,09,29,12,30,02,14,321.49,0.92,1.17*07
 $GPGSV,3,1,11,05,78,276,25,17,03,039,,04,21,068,32,09,48,135,28*7A
 $GPGSV,3,2,11,29,19,200,27,12,83,044,28,30,50,263,37,02,18,113,29*78
 $GPGSV,3,3,11,14,42,290,33,32,05,344,33,31,04
 
 
 but still no fix this morning.

Restart and then please do not read/write from/to /dev/ttySAC1.
For further informations, search the ml archives...

Greetings,
Sascha


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Re: Announce: omnewrotate 0.5.0

2008-11-20 Thread Matthias Apitz
El día Wednesday, November 19, 2008 a las 11:21:42PM +, Rui Miguel Silva 
Seabra escribió:

 http://blog.1407.org/2008/11/19/openmoko-newrotate-050-lazy-edition-is-out/
 
 Hi,
 
 I???ve just release a new version of omnewrotate (OpenPGP signature),
 the ???Lazy Edition??? because it uses so much less CPU than any version I
 did before. Oh, I forgot to mention it in the release commit, but at
 least with FSO M4 I???m getting a very stable rotation BUT if the screen
 looks garbled, please wait a few seconds until the graphic user
 interface adjusts to the screen changes. I don???t think I can do much
 about that???

...

Hi,

Is there somewhere a binary for installation? Thx

matthias
-- 
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Manager Technical Support - OCLC GmbH
Gruenwalder Weg 28g - 82041 Oberhaching - Germany
t +49-89-61308 351 - f +49-89-61308 399 - m +49-170-4527211
e [EMAIL PROTECTED] - w http://www.oclc.org/ http://www.UnixArea.de/
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Re: Announce: omnewrotate 0.5.0

2008-11-20 Thread Rui Miguel Silva Seabra
On Thu, Nov 20, 2008 at 11:09:47AM +0100, Matthias Apitz wrote:
 El día Wednesday, November 19, 2008 a las 11:21:42PM +, Rui Miguel Silva 
 Seabra escribió:
 
  http://blog.1407.org/2008/11/19/openmoko-newrotate-050-lazy-edition-is-out/
  
  Hi,
  
  I???ve just release a new version of omnewrotate (OpenPGP signature),
  the ???Lazy Edition??? because it uses so much less CPU than any version I
  did before. Oh, I forgot to mention it in the release commit, but at
  least with FSO M4 I???m getting a very stable rotation BUT if the screen
  looks garbled, please wait a few seconds until the graphic user
  interface adjusts to the screen changes. I don???t think I can do much
  about that???
 
   ...
 
 Hi,
 
 Is there somewhere a binary for installation? Thx

Yes, in the tarball. It works under FSO, and should also work under
Om2008.x, FDOM, and others, but I don't have time to do those tests
regularly.

Rui

-- 
Fnord.
Today is Prickle-Prickle, the 32nd day of The Aftermath in the YOLD 3174
+ No matter how much you do, you never do enough -- unknown
+ Whatever you do will be insignificant,
| but it is very important that you do it -- Gandhi
+ So let's do it...?

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Re: Will there be a hardware revision for the buzzing issue?

2008-11-20 Thread Joerg Reisenweber
Am Do  20. November 2008 schrieb robert lazarski:
 On Thu, Nov 20, 2008 at 6:07 AM, robert lazarski
 [EMAIL PROTECTED] wrote:
  On Thu, Nov 20, 2008 at 3:00 AM, Joerg Reisenweber [EMAIL PROTECTED] 
wrote:
  Am Mo  17. November 2008 schrieb robert lazarski:
  Hi all,
 
  I'm about to buy an openmoko, as I finally have some time and cash.
  However, my understanding is that the latest phones for sale have a
  buzzing issue and its confirmed to be hardware related. Will there be
  a hardware revision? Or I'm a stuck using a soldering iron and new
  parts to fix it? Please correct me if I'm misinformed.
 
  We are actually in the process to figure out how to fix *all* devices 
sold, by
  implementing the so-called big-C fix (which means add a 100uF, replace 
one
  R), which can be done by those experienced in soldering. Not yet clear 
where
  this will end, but we're on it.
 
  Very next thing is we will publish a rework SOP paper.
 
  Also see other answer in this thread.
 
  cheers
  jOERG
 
 
  Thanks for the info. While I'm good at soldering, I'd prefer to wait
  for an A7 revision if that happens. Searching the hardware archives
  mentioned there might be one:
 
  http://www.mail-archive.com/[EMAIL PROTECTED]/msg00696.html
 
  I realize it may take a while. I'm guessing A7, if it happens, may
  also have other updates which may help some other issues of the phone.
  Looking at the hardware wiki, I see no list of confirmed or even
  suspected hardware issues. My interest in openmoko is kernel and
  bootloader related, and there's just somethings that can't be fixed in
  hardware despite the steady stream of patches I see on the kernel
  list. So I'm unclear if some issues like suspend, battery life amd
  missed calls are perhaps hardware issues? Just trying to make an
  informed choice between buying now or later.
 
  Best regards,
  Robert
 
 
 s/can't be fixed in hardware/can't be fixed in software/
 
 - R
 

for A7 there's no bugfix changes to expect, except beforementioned big-C 
rework for buzz issue.
There are some minor improvements on audio quality for headset stereo 
(1u-4.7u). That's no bugfix in the end :-/
Currently we are not planing any hw-fixes for known bugs, that didn't make it 
to A7 version, means we aren't aware of such bugs that could be fixed for A8. 
For an eventual A8 we are planning some minor layout changes (3 beads) to make 
even more sure buzz is gone. (maybe this might also improve situation of buzz 
while using wired headset for a call. However it's not aimed at that topic)
All A5 and A6 versions can be updated to A7 version by cumulative application 
of the changes done from A5 - A6 - A7 (again that's nothing more than big-C 
for recent A6)

All this to the best of my knowledge, without any warranty ;-)
HTH
cheers
jOERG


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Re: [FSO M4] What a wonderfull world

2008-11-20 Thread Thomas des Courières
well, it should work, although I couldn't test it, as at this moment I
had'nt any computer around me ...



2008/11/20 arne anka [EMAIL PROTECTED]

  I had the restart the phone in order to read the message ...

 shouldn't it suffice to restart frameworkd?

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Re: [Qt Extended] Mapping Demo (was Re: [FSO] Stability and other problems)

2008-11-20 Thread Alastair Johnson
Michael 'Mickey' Lauer wrote:
 Am Wednesday 19 November 2008 12:18:28 schrieb superalex:
 Hi, I'm using FSO since yesterday and found that the famous echo bug was
 still appearing. I found a solution that is working for me based in the
 2008.8 one.

 In file
 /usr/lib/python2.5/site-packages/framework/subsystems/ogsmd/modems/ti_calyp
 so/unsolicited.py, function percentCPI, line 210 aprox

 Where it says:
 info = {}

 I have:
 devchannel =
 self._object.modem.communicationChannel(DeviceMediator)
 devchannel.enqueue( %N0187 )
 info = {}
 
 Guess we should make this configurable, FSO is using -6db, not -12db since 
 this sounds pretty harsh for many people.

That's a good idea, but I think the issue may be a bit different. With 
Qtopia people were reporting no echo for the first call, but echo on 
subsequent calls. Since we're using an undocumented feature of the modem 
we don't know under what conditions it might be disabled, even though we 
don't disable it explicitly. Currently we only set the echo suppression 
in init, while this patch sets it on every call state transition. It may 
be worth moving it down a few lines so it only happens when a call 
connects, but this way we can be certain that echo suppression is 
enabled for every call.

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Re: [Om2008.9] gsmspeakerout.state - headset working

2008-11-20 Thread Giovanni
What about the headset working on qt mediaplayer?

When I use the earphones with qt mediaplayer, the external speakers are
still working.
I don't know how to disable the loud speakers, in order to listen the sound
only through the earphones.

Any hint?



On Thu, Nov 20, 2008 at 8:48 AM, Tom Yates [EMAIL PROTECTED] wrote:

 On Wed, 19 Nov 2008, Matthias Apitz wrote:

  one don't need extending the desktop to launch 'alsactl -f
  gsmspeakerout.state restore'; when you're in a call there is a small
  menue on the left buttom side called 'Options' which let you switch
  between 'handset' and 'speakerout';

 you star!  from that, moving gsmspeakerout.state to one side and linking
 gsmheadset.state to gsmspeakerout.state means that, whilst i don't need
 speakerphone mode much, i can now switch to headset - which is very
 important for me - inside a call.

 i notice now that there's a headset option that shows up there
 *sometimes*, but it's less-easy to access than speakerphone and anyway
 it doesn't work as well.  perhaps it loads headset.state instead of
 gsmheadset.state?

 if anyone else wants the details, they're at
 http://www.teaparty.net/technotes/openmoko-2.html#Headset .
 interestingly, this has reduced the list of things that prevent my 'moko
 from being a perfectly good everyday phone to zero.


 --

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Re: Refund policy

2008-11-20 Thread David Reyes Samblas Martinez
Better sell it directly sure will be someone interested

2008/11/20 arne anka [EMAIL PROTECTED]:
 What's the refund policy for the FreeRunner? Nothing wrong with the
 phone. Something wrong with me. I can't handle the complexity.

 i don't think there's one for this kind of problem.

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http://www.tuxbrain.com
Open ultraportable solutions
Openmoko, Openpandora, GP2X the Wiz, Letux 400
Hey, watch out!!! There's a linux in your pocket!!!

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[OM2008.9 - FDOM] Re: Will there be a hardware revision for the buzzing issue?

2008-11-20 Thread DJDAS
Dear members,
I follow the list since October, although I own my Freerunner since
July. I owned a A5 before I needed its substitution from my seller
because the handsfree speaker stopped working so now I own a A6 revision.
I live in Italy and my carrier is Vodafone. I noticed this (appeared in
both hardware revisions): during a call, if the signal strength becomes
lower than midrange (looking at the top icon, can't know exactly the
level) the buzz appears, while in the middle-high levels I have no
buzzing at the other side.
Furthermore, when the signal is around the mid range, if I put my hand
on the bottom side of the phone (I remember the GSM antenna is located
in the arc under the hole) the signal increases a bit its level and
the buzz disappears (not always but in a sensible number of situations
it does).
Maybe the buzz is relative (or not only) to the GSM signal strength so
via software is it possible to amplify it or issue some commands to
the modem to avoid it?
My 2 cents :)
Thank you for your great work from a proud Freerunner user ;)
Bye!


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Re: Minty Boost FreeRunner

2008-11-20 Thread Matthias Apitz
El día Monday, September 29, 2008 a las 10:17:49AM +0200, Matthias Apitz 
escribió:

 El día Monday, September 22, 2008 a las 11:17:58PM +0200, Matthias Apitz 
 escribió:
 
  
  Hello Stacy,
  
  I've stumbled over your page http://www.millions.ca/~stacy/mintyboost/
  and as an owner of the FreeRunner I will build this nice box; thanks for
  your pioneer work on this; ...
 
 It seems that here in Germany they don't sell this type of Chewing Gum
 boxes, the boxes here have other length and width, bigger in width but
 maybe shorter in length; could someone mail me please the values of
 length and width in millimeter of the original box to see if the batteries
 will fit;

Hello,

A colleague of me was kind enough to build that MintyBoost for me. And
it is working fine. I'm attaching a screen shoot of it using
'battery.py'; some questions remain:

- sometimes you can hear in the MintyBoost box (not in the FR) some kind
  of buzzing, is this normal?

- sometimes the chip and the electromagnetic coil get very hot,
  sometimes only warm, anything to worry about?

- if the FR battery gets charged by the MintyBoost, the MintyBoost at
  the same time has also to provide the energy for the running FR, correct?

Thx

matthias
-- 
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Manager Technical Support - OCLC GmbH
Gruenwalder Weg 28g - 82041 Oberhaching - Germany
t +49-89-61308 351 - f +49-89-61308 399 - m +49-170-4527211
e [EMAIL PROTECTED] - w http://www.oclc.org/ http://www.UnixArea.de/
b http://gurucubano.blogspot.com/
Q: What's the difference between an iphone and a freerunner?
A: One works but takes away your freedom, the other is free but needs your work.
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Re: [Android] Soft keyboard

2008-11-20 Thread Denis Galvão
What about this soft keyboard?

http://groups.google.com/group/android-dotphone/

--
Denis


On 19/11/2008, at 07:07, Walter Chang wrote:

 i can't wait till q1 of next year for google to come out with a soft  
 keyboard so i made one.  I used the copy-and-paste functionality on  
 Android so the keyboard works with other apps without changing  
 them.  to download: http://code.google.com/p/netgents/downloads/list  
 and download qad-keyboard.apk.  for instructions on installation and  
 usage: http://code.google.com/p/netgents/wiki/QadKeyboardHowto .

 enjoy,

 walter chang
 -- 
 ...__o
 ...\,
 ( )/ ( )...
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Re: Minty Boost FreeRunner

2008-11-20 Thread Tilman Baumann
Matthias Apitz wrote:
 El día Monday, September 22, 2008 a las 11:17:58PM +0200, Matthias Apitz 
 escribió:
 
 Hello Stacy,

 I've stumbled over your page http://www.millions.ca/~stacy/mintyboost/
 and as an owner of the FreeRunner I will build this nice box; thanks for
 your pioneer work on this; ...

Shouldn't it be easy to add this 'wall charger indicator resistor' to 
the mintyboost circuit?
I don't remember where that resistor needs to go, but this can be 
researched on the wiki...

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Re: Minty Boost FreeRunner

2008-11-20 Thread Matthias Apitz
El día Thursday, November 20, 2008 a las 01:47:43PM +0100, Tilman Baumann 
escribió:

 Matthias Apitz wrote:
  El día Monday, September 22, 2008 a las 11:17:58PM +0200, Matthias Apitz 
  escribió:
  
  Hello Stacy,
 
  I've stumbled over your page http://www.millions.ca/~stacy/mintyboost/
  and as an owner of the FreeRunner I will build this nice box; thanks for
  your pioneer work on this; ...
 
 Shouldn't it be easy to add this 'wall charger indicator resistor' to 
 the mintyboost circuit?
 I don't remember where that resistor needs to go, but this can be 
 researched on the wiki...

What would be the bennefit of this? I'm not an electronic guy anymore
:-(

matthias

-- 
Matthias Apitz
Manager Technical Support - OCLC GmbH
Gruenwalder Weg 28g - 82041 Oberhaching - Germany
t +49-89-61308 351 - f +49-89-61308 399 - m +49-170-4527211
e [EMAIL PROTECTED] - w http://www.oclc.org/ http://www.UnixArea.de/
b http://gurucubano.blogspot.com/
Q: What's the difference between an iphone and a freerunner?
A: One works but takes away your freedom, the other is free but needs your work.

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Re: Minty Boost FreeRunner

2008-11-20 Thread Tilman Baumann
Matthias Apitz wrote:
 El día Thursday, November 20, 2008 a las 01:47:43PM +0100, Tilman Baumann 
 escribió:
 
 Matthias Apitz wrote:
 El día Monday, September 22, 2008 a las 11:17:58PM +0200, Matthias Apitz 
 escribió:

 Hello Stacy,

 I've stumbled over your page http://www.millions.ca/~stacy/mintyboost/
 and as an owner of the FreeRunner I will build this nice box; thanks for
 your pioneer work on this; ...
 Shouldn't it be easy to add this 'wall charger indicator resistor' to 
 the mintyboost circuit?
 I don't remember where that resistor needs to go, but this can be 
 researched on the wiki...
 
 What would be the bennefit of this? I'm not an electronic guy anymore
 :-(

1A charging out of the box with no software needed.

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Re: Minty Boost FreeRunner

2008-11-20 Thread Matthias Apitz
El día Thursday, November 20, 2008 a las 02:04:22PM +0100, Tilman Baumann 
escribió:

 Matthias Apitz wrote:
 El día Thursday, November 20, 2008 a las 01:47:43PM +0100, Tilman Baumann 
 escribió:
 
 Matthias Apitz wrote:
 El día Monday, September 22, 2008 a las 11:17:58PM +0200, Matthias Apitz 
 escribió:
 
 Hello Stacy,
 
 I've stumbled over your page http://www.millions.ca/~stacy/mintyboost/
 and as an owner of the FreeRunner I will build this nice box; thanks for
 your pioneer work on this; ...
 Shouldn't it be easy to add this 'wall charger indicator resistor' to 
 the mintyboost circuit?
 I don't remember where that resistor needs to go, but this can be 
 researched on the wiki...
 
 What would be the bennefit of this? I'm not an electronic guy anymore
 :-(
 
 1A charging out of the box with no software needed.

Here is what the Wiki page says:

http://wiki.openmoko.org/wiki/Neo_FreeRunner_Battery

«DIY external battery pack from a Minty case 
Mintyboost: 
Charge from a couple of AA batteries: Minty Boost!, report on a Neo
FreeRunner application. 
Adding the 47k resistor to the minty boost so that the Freerunner fast
charges at 1A is a poor idea for a couple reasons, the biggest one being
that the minty boost can't supply 1A the max is 600mA. as far as I know,
there is no magic resistor to identify a 500mA charger to the
Freerunner, it depends on USB host telling it that it can provide 500mA.
Second, the ID pin is in the USB micro connector, so you would either
need to put a micro connector on your minty boost (with the correct
resistor installed) or use a hacked cable. 
Even if the Linear Technology step up voltage converter is supposed to
be able to do 600mA, the AA cells seem to have a problem with supplying
500mA. They get a little toasty :-). One powerpack built using D cells
doesn't seem to have any issues with supplying 500mA.»


My FR switches outomagically to 1A charging mode, but maybe it's better
to only use 500mA

matthias
-- 
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Manager Technical Support - OCLC GmbH
Gruenwalder Weg 28g - 82041 Oberhaching - Germany
t +49-89-61308 351 - f +49-89-61308 399 - m +49-170-4527211
e [EMAIL PROTECTED] - w http://www.oclc.org/ http://www.UnixArea.de/
b http://gurucubano.blogspot.com/
Q: What's the difference between an iphone and a freerunner?
A: One works but takes away your freedom, the other is free but needs your work.

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Re: Minty Boost FreeRunner

2008-11-20 Thread Tilman Baumann
Matthias Apitz wrote:
 El día Thursday, November 20, 2008 a las 02:04:22PM +0100, Tilman Baumann 
 escribió:
 
 Matthias Apitz wrote:
 El día Thursday, November 20, 2008 a las 01:47:43PM +0100, Tilman Baumann 
 escribió:

 Matthias Apitz wrote:
 El día Monday, September 22, 2008 a las 11:17:58PM +0200, Matthias Apitz 
 escribió:

 Hello Stacy,

 I've stumbled over your page http://www.millions.ca/~stacy/mintyboost/
 and as an owner of the FreeRunner I will build this nice box; thanks for
 your pioneer work on this; ...
 Shouldn't it be easy to add this 'wall charger indicator resistor' to 
 the mintyboost circuit?
 I don't remember where that resistor needs to go, but this can be 
 researched on the wiki...
 What would be the bennefit of this? I'm not an electronic guy anymore
 :-(
 1A charging out of the box with no software needed.
 
 Here is what the Wiki page says:
 
 http://wiki.openmoko.org/wiki/Neo_FreeRunner_Battery
 
 «DIY external battery pack from a Minty case 
 Mintyboost: 
 Charge from a couple of AA batteries: Minty Boost!, report on a Neo
 FreeRunner application. 
 Adding the 47k resistor to the minty boost so that the Freerunner fast
 charges at 1A is a poor idea for a couple reasons, the biggest one being
 that the minty boost can't supply 1A the max is 600mA.

Ups, that's a pitty. I did not anticipate this.


 Even if the Linear Technology step up voltage converter is supposed to
 be able to do 600mA, the AA cells seem to have a problem with supplying
 500mA. They get a little toasty :-). One powerpack built using D cells
 doesn't seem to have any issues with supplying 500mA.»
Well, Batteries usually put out a great much of current without 
suffering too much.
I could not find any specifications (which of course vary) on a short 
notice, but I don't think that 5W (plus a little bit loss in the 
converter) is too much.

Maybe we just need to make a heavy duty mintyboost with a bigger 
converter...

 My FR switches outomagically to 1A charging mode, but maybe it's better
 to only use 500mA

Probably. The reports of hearing the converter when it is under load 
support this.



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Re: [Android] Soft keyboard

2008-11-20 Thread Jim Ancona
Denis Galvão wrote:
 What about this soft keyboard?
 
 http://groups.google.com/group/android-dotphone/

This one requires that programs be modified in order to use it. So it 
can't be used with Android's built-in programs, unless you first modify 
their source and rebuild them. Walter's keyboard can be used with any 
program that supports cut  paste, although it's obviously not as 
convenient as a true soft keyboard.

Speaking of programs that support cut  paste, has anyone managed to 
paste in an SSID in the Add a Wi-fi network dialog?

Jim

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Re: Minty Boost FreeRunner

2008-11-20 Thread Cédric Berger
On Thu, Nov 20, 2008 at 15:14, Matthias Apitz [EMAIL PROTECTED] wrote:
Adding the 47k resistor to the minty boost so that the Freerunner fast
charges at 1A is a poor idea for a couple reasons, the biggest one being
that the minty boost can't supply 1A the max is 600mA. as far as I know,
there is no magic resistor to identify a 500mA charger to the
Freerunner, it depends on USB host telling it that it can provide 500mA.


Yes 1A is a lot.
I am not an electronician but would not it be possible to have a
little circuit in the minty boost limiting current to 500mA (or other
value), even though the freerunner tries to get 1A ?

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Re: Minty Boost FreeRunner

2008-11-20 Thread Tilman Baumann
Cédric Berger wrote:
 On Thu, Nov 20, 2008 at 15:14, Matthias Apitz [EMAIL PROTECTED] wrote:
Adding the 47k resistor to the minty boost so that the Freerunner fast
charges at 1A is a poor idea for a couple reasons, the biggest one being
that the minty boost can't supply 1A the max is 600mA. as far as I know,
there is no magic resistor to identify a 500mA charger to the
Freerunner, it depends on USB host telling it that it can provide 500mA.
 
 
 Yes 1A is a lot.
 I am not an electronician but would not it be possible to have a
 little circuit in the minty boost limiting current to 500mA (or other
 value), even though the freerunner tries to get 1A ?

Nope. Current is a effect not a cause. *g*
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Re: Minty Boost FreeRunner

2008-11-20 Thread -stacy
Matthias Apitz wrote:
 
 Hello,
 
 A colleague of me was kind enough to build that MintyBoost for me. And
 it is working fine. I'm attaching a screen shoot of it using
 'battery.py'; some questions remain:
 
 - sometimes you can hear in the MintyBoost box (not in the FR) some kind
   of buzzing, is this normal?
 

According to the MintyBoost FAQ 
http://www.ladyada.net/make/mintyboost/faq.html

{ When I plug in a device, sometimes theres a 'hum', 'hiss', 'squeak',
{ 'whine', etc noise...is this normal?
{
{ Yes, sometimes the inductor resonates with the boost converter and
{ that resonance leaks into the audible range. While it's not good for
{ it to always vibrate, it does happen occasionally and is not harmful
{ to the charging device. you can try moving the inductor a little with
{ your finger but the noise is electrical in nature so its hard to stop
{ completely.
{
{ Another thing is that it depends on how much power the device is
{ drawing and what kind of batteries are inside.

 - sometimes the chip and the electromagnetic coil get very hot,
   sometimes only warm, anything to worry about?

Again, from the FAQ
{ When I use the kit, the chip/batteries seems warm...Is this OK?

{ Its normal for the chip and batteries to be warm or a little hot,
{ especially when charging a device that is nearly drained. The chip
{ should not get hot or very warm when nothing is plugged in.
{
{ However, if the batteries/chip are so hot that its painful to touch,
{ start to smoke, or melt or leak fluidsomething is wrong! :)

Also, your screenshot indicated you are charging at 1A, the step up 
voltage converter in the MintyBoost is only capable of 600mA, so that 
could explain some of the excess heat and noise.

 - if the FR battery gets charged by the MintyBoost, the MintyBoost at
   the same time has also to provide the energy for the running FR, correct?

My understanding of the power system on the FR is that some components 
draw their power only from the battery even when an external power 
source is available. But I am sure there are others on the list with a 
more complete understanding of the power system.

-stacy

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Re: [Qt Extended] Mapping Demo (was Re: [FSO] Stability and other problems)

2008-11-20 Thread superalex


Well, I suppouse it may be better and it's more logical to execute the
command only when a call connects but I was doing some testing and found
that worked better setting the echo supression on every transition :)

 Guess we should make this configurable, FSO is using -6db, not -12db since 
 this sounds pretty harsh for many people.

That's a good idea, but I think the issue may be a bit different. With 
Qtopia people were reporting no echo for the first call, but echo on 
subsequent calls. Since we're using an undocumented feature of the modem 
we don't know under what conditions it might be disabled, even though we 
don't disable it explicitly. Currently we only set the echo suppression 
in init, while this patch sets it on every call state transition. It may 
be worth moving it down a few lines so it only happens when a call 
connects, but this way we can be certain that echo suppression is 
enabled for every call.

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Re: Will there be a hardware revision for the buzzing issue?

2008-11-20 Thread Marco Trevisan (Treviño)
Joerg Reisenweber wrote:
 for A7 there's no bugfix changes to expect, except beforementioned big-C 
 rework for buzz issue.
 There are some minor improvements on audio quality for headset stereo 
 (1u-4.7u). That's no bugfix in the end :-/
 Currently we are not planing any hw-fixes for known bugs, that didn't make it 
 to A7 version, means we aren't aware of such bugs that could be fixed for A8. 
 For an eventual A8 we are planning some minor layout changes (3 beads) to 
 make 
 even more sure buzz is gone. (maybe this might also improve situation of buzz 
 while using wired headset for a call. However it's not aimed at that topic)
 All A5 and A6 versions can be updated to A7 version by cumulative application 
 of the changes done from A5 - A6 - A7 (again that's nothing more than big-C 
 for recent A6)
 
 All this to the best of my knowledge, without any warranty ;-)
 HTH
 cheers
 jOERG

Please could you update the GTA02 hardware wiki about the newer hardware
revisions?

Thanks...

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Re: Minty Boost FreeRunner

2008-11-20 Thread Cédric Berger
On Thu, Nov 20, 2008 at 16:10, Tilman Baumann [EMAIL PROTECTED] wrote:
 Cédric Berger wrote:

 I am not an electronician but would not it be possible to have a
 little circuit in the minty boost limiting current to 500mA (or other
 value), even though the freerunner tries to get 1A ?

 Nope. Current is a effect not a cause. *g*
 --

I did not have a look at neo's circuitry.
But whatever the method it uses, it cannot force 1A if 1A is not
available (wall charger unplugged from the wall won't give 1A :-p ) ?

Probably the voltage will have to be dropped so that less current
(and/or power) is given to Neo... remains to be seen to what point
this can (?) be done with the neo still accepting charging ?

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Re: [Android] Soft keyboard

2008-11-20 Thread Marco Trevisan (Treviño)
Jim Ancona wrote:
 Denis Galvão wrote:
 What about this soft keyboard?

 http://groups.google.com/group/android-dotphone/
 
 This one requires that programs be modified in order to use it. So it 
 can't be used with Android's built-in programs, unless you first modify 
 their source and rebuild them.

Would be patching so hard? I didn't look to the test sources...

However here there are some news about this keyboard:
 - http://dotphone.org/viewthread.php?tid=249

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Re: Minty Boost FreeRunner

2008-11-20 Thread DJDAS
Cédric Berger ha scritto:
 I did not have a look at neo's circuitry.
 But whatever the method it uses, it cannot force 1A if 1A is not
 available (wall charger unplugged from the wall won't give 1A :-p ) ?
   
Uhm...not exactly true... Ohm Law says: V = R * I - I = V/R, and if 
R-0 then I-oo
In practice if you power a load with a little impedance (in real systems 
the load is not always only resistive) the current requested will grow 
and the source could be damaged (try to short circuit a normal battery, 
you'll see a flash and if you maintain the circuit closed you'll meld 
the battery).
This is why you should not ask 1000mA from the USB port (for example) 
unless you're sure the hardware could give it.
Bye :)



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Re: Minty Boost FreeRunner

2008-11-20 Thread Cédric Berger
On Thu, Nov 20, 2008 at 17:24, DJDAS [EMAIL PROTECTED] wrote:
 Cédric Berger ha scritto:
 I did not have a look at neo's circuitry.
 But whatever the method it uses, it cannot force 1A if 1A is not
 available (wall charger unplugged from the wall won't give 1A :-p ) ?

 Uhm...not exactly true... Ohm Law says: V = R * I - I = V/R, and if
 R-0 then I-oo
 In practice if you power a load with a little impedance (in real systems
 the load is not always only resistive) the current requested will grow
 and the source could be damaged (try to short circuit a normal battery,
 you'll see a flash and if you maintain the circuit closed you'll meld
 the battery).
 This is why you should not ask 1000mA from the USB port (for example)
 unless you're sure the hardware could give it.
 Bye :)


Yes but I also have some car adapters that did not mind being
shorted (12v to 5v adapter, given for 350mA). So I doubt a device
wanting 1A would be worst than a short circuit... but what would be
the output in such a case I do not know.

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Re: [Android] Soft keyboard

2008-11-20 Thread Gothnet



Tom R wrote:
 
 I'm not familiar with the android environment so here are a couple of 
 questions
 do I need the android SDK to install this keyboard? if I don't need it
 then,
 how do I ssh into android once it's running? I've tried the usual 
 ifconfig usb0 x.x.x.x  ssh [EMAIL PROTECTED] but the connection is 
 refused.
 if i dont need to ssh to install it, then how to do it?
 
 regards
 Tom
 

I thought it was worth mentioning here that adb is also what you need to get
a shell on your android-freerunner.

ADBHOST=192.168.0.202 adb shell

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Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

2008-11-20 Thread Nicola Mfb
2008/11/18 The Rasterman Carsten Haitzler [EMAIL PROTECTED]

 [...]
 evas supports opengl too. no it doesn't have an advantage, as glamo won't
 be
 doing opengl at VGA (the resolution of the device) so you won't be doing it
 for
 normal 2D UI's (thus my comments of it being of limited use for some
 fullscreen
 games for example where you drop to QVGA for the game). also the 256x256
 max
 texture size leads to problems even if it could do VGA output.


Oh this is a definitive limit, I would appreciate 3d acceleration to speedup
everyday apps, and not some small 3d games, this is secondary for the
freerunner actually.


  *) when necessary you can use directly Xlib because X is 2d accelerated ?

 you ALWAYS use xlib* - if you want to interact with x in any way.


I mean, if my preferred toolkit does not advantages of hardware
acceleration, I may use Xlib and call for example XCopyArea to do fast blits
in video memory?
I wrote a small code snippet to test XCopyArea performance, and it seems to
do about 25fps smoothscrolling but at the cost of XGlamo using 70/80% of
CPU. This seems very strange, it maybe my code is wrong (I repeat I'm not an
expert :) ), or XCopyArea is not full accelerated, or Xglamo has to be
optimized, or that the Glamo GPU is simply slow :)

Regards

 Nicola
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Re: [Android] Soft keyboard

2008-11-20 Thread Yann neveu
Le jeudi 20 novembre 2008 04:49:36 Walter Chang, vous avez écrit :
 nope.  lets hope the next release from sean fixes that.

I've modified and compiled the Phone application ton answer by pressing the 
power (menu) button.
It seems to work in emulator but i don't know how to transfer it to FR since 
the rootfs is read-only:

[EMAIL PROTECTED]:~/Documents/neo/mydroid$ /opt/android-sdk/tools/adb install 
./out/target/product/generic/system/app/Phone.apk
466 KB/s (733077 bytes in 1.534s)   
  
pkg: /data/local/tmp/Phone.apk  
  
Failure [INSTALL_FAILED_ALREADY_EXISTS]

[EMAIL PROTECTED]:~/Documents/neo/mydroid$ /opt/android-sdk/tools/adb install  
-r 
./out/target/product/generic/system/app/Phone.apk
465 KB/s (733077 bytes in 1.539s)
pkg: /data/local/tmp/Phone.apk
Failure [INSTALL_FAILED_REPLACE_COULDNT_DELETE]


Does anybody know if i can make the rootfs rw to allow change system apps?

Thanks

Yann

Ho and the modification i've made is in 
packages/apps/Phone/src/com/android/phone/CallNotifier.java.
I've just modified line 969:
} else if (keyCode == KeyEvent.KEYCODE_CALL || keyCode == 
KeyEvent.KEYCODE_MENU ) {
in public boolean onKeyUp(int keyCode, KeyEvent event) method ...
Really quick and dirty  but just a test to know if i'm able to personnalize 
it.



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Re: [Android] Soft keyboard

2008-11-20 Thread Petr Vanek
On Thu, 20 Nov 2008 20:41:13 +0100
Yann neveu [EMAIL PROTECTED] (YN) wrote:

Le jeudi 20 novembre 2008 04:49:36 Walter Chang, vous avez écrit :
 nope.  lets hope the next release from sean fixes that.

I've modified and compiled the Phone application ton answer by
pressing the power (menu) button.
It seems to work in emulator but i don't know how to transfer it to FR
since the rootfs is read-only:

[EMAIL PROTECTED]:~/Documents/neo/mydroid$ /opt/android-sdk/tools/adb
install ./out/target/product/generic/system/app/Phone.apk
466 KB/s (733077 bytes in
1.534s)
 
pkg: /data/local/tmp/Phone.apk 

Failure [INSTALL_FAILED_ALREADY_EXISTS]

[EMAIL PROTECTED]:~/Documents/neo/mydroid$ /opt/android-sdk/tools/adb
install  -r ./out/target/product/generic/system/app/Phone.apk
465 KB/s (733077 bytes in 1.539s)
pkg: /data/local/tmp/Phone.apk
Failure [INSTALL_FAILED_REPLACE_COULDNT_DELETE]


Does anybody know if i can make the rootfs rw to allow change system
apps?

Thanks

Yann

Ho and the modification i've made is in 
packages/apps/Phone/src/com/android/phone/CallNotifier.java.
I've just modified line 969:
} else if (keyCode == KeyEvent.KEYCODE_CALL || keyCode == 
KeyEvent.KEYCODE_MENU ) {
in public boolean onKeyUp(int keyCode, KeyEvent event) method ...
Really quick and dirty  but just a test to know if i'm able to
personnalize it.

This sounds great! You can boot another distro from the uSD card  and
then mount the root rw:

mount -t jffs2 /dev/mtdblock6 /media/cf

Petr



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Re: [Android] Soft keyboard

2008-11-20 Thread Jim Ancona
Yann neveu wrote:
 Does anybody know if i can make the rootfs rw to allow change system apps?

adb remount

is supposed to do it, but doesn't seem to work on my device. Instead, it 
returns  remount failed: Unknown error: 0.

Besides the suggestion of booting another distro from SD and updating 
the rootfs, you can also follow the instructions at

http://wiki.openmoko.org/wiki/Userspace_root_image

to create a new rootfs and then flash the device with it. Not a simple 
process, I know.

Jim


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Re: [Android] Soft keyboard

2008-11-20 Thread Yann neveu
Le jeudi 20 novembre 2008 21:01:48 Petr Vanek, vous avez écrit :
 This sounds great! You can boot another distro from the uSD card  and
 then mount the root rw:

   mount -t jffs2 /dev/mtdblock6 /media/cf

Ok, have to prepare a distro on sd card so, thanks.

The Phone.apk is here: http://gabuzomeu.fr/openmoko/Phone.apk

Don't know if it's work, i think it should answer AND open the menu...
Anyway, backup before use

Yann

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Is there any kind of network manager?

2008-11-20 Thread Leonti Bielski
Hi!
As in the subject - is there any connection manager available for
Freerunner to switch and manage between WiFi, GPRS and usb?
I've seen connection manager in Illume, but it seems to be empty. What
is left to implement to get it working?
Are there any alternatives?
It's possible to connect to WiFi with command line or mofi, to GPRS
with simple script, but maybe there is something better already?
Are there any particular plans for network management?

Leonti

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Re: Minty Boost FreeRunner

2008-11-20 Thread Tobias Diedrich
Cédric Berger wrote:
 On Thu, Nov 20, 2008 at 17:24, DJDAS [EMAIL PROTECTED] wrote:
  Cédric Berger ha scritto:
  I did not have a look at neo's circuitry.
  But whatever the method it uses, it cannot force 1A if 1A is not
  available (wall charger unplugged from the wall won't give 1A :-p ) ?
 
  Uhm...not exactly true... Ohm Law says: V = R * I - I = V/R, and if
  R-0 then I-oo
  In practice if you power a load with a little impedance (in real systems
  the load is not always only resistive) the current requested will grow
  and the source could be damaged (try to short circuit a normal battery,
  you'll see a flash and if you maintain the circuit closed you'll meld
  the battery).
  This is why you should not ask 1000mA from the USB port (for example)
  unless you're sure the hardware could give it.
  Bye :)
 
 
 Yes but I also have some car adapters that did not mind being
 shorted (12v to 5v adapter, given for 350mA). So I doubt a device
 wanting 1A would be worst than a short circuit... but what would be
 the output in such a case I do not know.

According to the MAX756 datasheet (the step-up converter used in the
minty boost AFAICS), the switching mosfet should be protected due to
the operating principle:
The coil is shorted to ground until the current reaches about 1A,
then switched off automatically (and then the coil discharges in
series to the battery, effectively boosting the voltages).

So the only things relevant to a overload situation are the
coil rating and the diode rating.
If both are capable of handling 1A continously, then switching
the Freerunner to 1A can't break anything.
The 1N5818 can handle 1A and the coil used has a saturation current
of 1.5A.

(However, it is _not_ short-circuit-proof, since in that case the
current would flow directly from the battery over coil and diode to
ground and will likely destroy the diode first)

Switching noise is nothing to worry about (Switching frequency depends
on load and battery voltage).

Of course thermal dissipation can still be an issue.

HTH,

-- 
Tobias  PGP: http://9ac7e0bc.uguu.de
このメールは十割再利用されたビットで作られています。

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Re: [FSO] First steps

2008-11-20 Thread julien cubizolles
Le mercredi 19 novembre 2008 à 13:39 -0800, VirtuAlex a écrit :
 I had similar problem. I pushed the button and nothing happened, then I
 tried to push it again, but before I did, it actually started suspending
 (got into text mode, some lines started pass by). So the second press
 obviously interrupted normal suspend routine and put FR into unusable state.
 Only removing battery helps. I can reproduce it. But if I press power button
 once and wait for it to suspend properly, next short press wakes it up
 reliably.

I changed my kernel to mwester's and I can resume with POW now. But
illume's settings names seem to be misleading :

Blank time is blank time
susped time is lock time ...



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Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

2008-11-20 Thread The Rasterman
On Thu, 20 Nov 2008 19:00:02 +0100 Nicola Mfb [EMAIL PROTECTED] babbled:

 2008/11/18 The Rasterman Carsten Haitzler [EMAIL PROTECTED]
 
  [...]
  evas supports opengl too. no it doesn't have an advantage, as glamo won't
  be
  doing opengl at VGA (the resolution of the device) so you won't be doing it
  for
  normal 2D UI's (thus my comments of it being of limited use for some
  fullscreen
  games for example where you drop to QVGA for the game). also the 256x256
  max
  texture size leads to problems even if it could do VGA output.
 
 
 Oh this is a definitive limit, I would appreciate 3d acceleration to speedup
 everyday apps, and not some small 3d games, this is secondary for the
 freerunner actually.
 
 
   *) when necessary you can use directly Xlib because X is 2d accelerated ?
 
  you ALWAYS use xlib* - if you want to interact with x in any way.
 
 
 I mean, if my preferred toolkit does not advantages of hardware
 acceleration, I may use Xlib and call for example XCopyArea to do fast blits
 in video memory?

you can.

 I wrote a small code snippet to test XCopyArea performance, and it seems to
 do about 25fps smoothscrolling but at the cost of XGlamo using 70/80% of
 CPU. This seems very strange, it maybe my code is wrong (I repeat I'm not an
 expert :) ), or XCopyArea is not full accelerated, or Xglamo has to be
 optimized, or that the Glamo GPU is simply slow :)

it's accelerated - but likely polling the command queue status as you have no
interrupts thanks to the linux kernel's policy of not exporting interrupts to
userspace, so you're stuck with a poll loop. i can't remember if glamo had a
i'm done interrupt for the command queue or operations - i know it had
several interrupts it can generate (but as the kernel wouldnt allow userspace
to make use of them i pretty much ignored them).

-- 
- Codito, ergo sum - I code, therefore I am --
The Rasterman (Carsten Haitzler)[EMAIL PROTECTED]


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Fast screen rotate app

2008-11-20 Thread Moritz Bitsch
Hi,

i've used FDOM(great distro) for just a while and the only thing I
didn't like was the really slow rotate app.

So here is a slightly faster one.

The source is in a bazaar repository.
It can be get from here:
https://turmspitze.org/pubbzr/rotate

I will build binaries on request.

Have fun!
Moritz

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Re: [Android] Soft keyboard

2008-11-20 Thread Yann neveu
Le jeudi 20 novembre 2008 21:23:33 Yann neveu, vous avez écrit :
 Le jeudi 20 novembre 2008 21:01:48 Petr Vanek, vous avez écrit :
  This sounds great! You can boot another distro from the uSD card  and
  then mount the root rw:
 
  mount -t jffs2 /dev/mtdblock6 /media/cf


ok, i've installed a fresh om-testing on card ( nicer than ever ) and modified 
init.rc to mount rootfs rw. Copied Phone.apk in /system/app/Phone.apk, 
rebooted and... placed a call to myself.

I've successfully answered using power button.

So, seems to work :)


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Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

2008-11-20 Thread Sascha Wessel
Hi,

On Fri, Nov 21, 2008 at 09:16:15AM +1100, Carsten Haitzler wrote:
 On Thu, 20 Nov 2008 19:00:02 +0100 Nicola Mfb [EMAIL PROTECTED] babbled:
  I wrote a small code snippet to test XCopyArea performance, and it seems to
  do about 25fps smoothscrolling but at the cost of XGlamo using 70/80% of
  CPU. This seems very strange, it maybe my code is wrong (I repeat I'm not an
  expert :) ), or XCopyArea is not full accelerated, or Xglamo has to be
  optimized, or that the Glamo GPU is simply slow :)
 
 it's accelerated - but likely polling the command queue status as you have no
 interrupts thanks to the linux kernel's policy of not exporting interrupts to
 userspace, so you're stuck with a poll loop. i can't remember if glamo had a
 i'm done interrupt for the command queue or operations - i know it had
 several interrupts it can generate (but as the kernel wouldnt allow userspace
 to make use of them i pretty much ignored them).

???

What's wrong with: interrupt handler - wait queue - file operations read/poll?


Greetings,
Sascha


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Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

2008-11-20 Thread The Rasterman
On Fri, 21 Nov 2008 02:18:25 +0100 Sascha Wessel [EMAIL PROTECTED] babbled:

 Hi,
 
 On Fri, Nov 21, 2008 at 09:16:15AM +1100, Carsten Haitzler wrote:
  On Thu, 20 Nov 2008 19:00:02 +0100 Nicola Mfb [EMAIL PROTECTED]
  babbled:
   I wrote a small code snippet to test XCopyArea performance, and it seems
   to do about 25fps smoothscrolling but at the cost of XGlamo using 70/80%
   of CPU. This seems very strange, it maybe my code is wrong (I repeat I'm
   not an expert :) ), or XCopyArea is not full accelerated, or Xglamo has
   to be optimized, or that the Glamo GPU is simply slow :)
  
  it's accelerated - but likely polling the command queue status as you have
  no interrupts thanks to the linux kernel's policy of not exporting
  interrupts to userspace, so you're stuck with a poll loop. i can't remember
  if glamo had a i'm done interrupt for the command queue or operations - i
  know it had several interrupts it can generate (but as the kernel wouldnt
  allow userspace to make use of them i pretty much ignored them).
 
 ???
 
 What's wrong with: interrupt handler - wait queue - file operations
 read/poll?

the policy of the kernel developers is not to export interrupts to usersapce in
a generic way - or it hasn't been in the past. this may have changed recently.
so u can patch and create a specific driver just for glamo just to export an
interrupt - and it'll never go upstream most likely, and the kernel supports
no generic hook to an interrupt from userspace. one way or another something
will block your path (be it getting patches upstream back to mainline kernel or
just living without interrupts etc.). this is last i checked. 

-- 
- Codito, ergo sum - I code, therefore I am --
The Rasterman (Carsten Haitzler)[EMAIL PROTECTED]


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Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

2008-11-20 Thread Sascha Wessel
Hi,


On Fri, Nov 21, 2008 at 12:28:44PM +1100, Carsten Haitzler wrote:
 the policy of the kernel developers is not to export interrupts to usersapce 
 in
 a generic way - or it hasn't been in the past. this may have changed recently.
 so u can patch and create a specific driver just for glamo just to export an
 interrupt - and it'll never go upstream most likely, and the kernel supports
 no generic hook to an interrupt from userspace. one way or another something
 will block your path (be it getting patches upstream back to mainline kernel 
 or
 just living without interrupts etc.). this is last i checked. 

I have never tried it but userspace i/o [1] is a more or less generic
way to export interrupts to userspace (in the kernel since ~2.6.23).


Greetings,
Sascha


[1] http://www.kernel.org/doc/htmldocs/uio-howto/


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Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

2008-11-20 Thread The Rasterman
On Fri, 21 Nov 2008 04:11:58 +0100 Sascha Wessel [EMAIL PROTECTED] babbled:

 Hi,
 
 
 On Fri, Nov 21, 2008 at 12:28:44PM +1100, Carsten Haitzler wrote:
  the policy of the kernel developers is not to export interrupts to
  usersapce in a generic way - or it hasn't been in the past. this may have
  changed recently. so u can patch and create a specific driver just for
  glamo just to export an interrupt - and it'll never go upstream most
  likely, and the kernel supports no generic hook to an interrupt from
  userspace. one way or another something will block your path (be it getting
  patches upstream back to mainline kernel or just living without interrupts
  etc.). this is last i checked. 
 
 I have never tried it but userspace i/o [1] is a more or less generic
 way to export interrupts to userspace (in the kernel since ~2.6.23).

this is relatively new. :)

-- 
- Codito, ergo sum - I code, therefore I am --
The Rasterman (Carsten Haitzler)[EMAIL PROTECTED]


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Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

2008-11-20 Thread Wolfgang Spraul
Lally,

 how long is OM going to be using the Glamo?
The glamo will be kept for the lifetime of gta02, i.e. every gta02  
will have the glamo chip.
For gta03, release date unknown, the decision is to not have a glamo,  
we use the acceleration of the SoC.

  The GTA02's been on the brink of obsolescence since the day it was  
 introduced.
Don't agree with you. In the long run everything is obsolete.
GTA02 is a real pioneering device for Linux in mobile phones, and is  
still advancing the state of Free Software in mobile phones in many  
areas.
We owe the community better hardware, and have made decisions  
internally to only focus on hardware and lower-level software.
But that will not remove the pioneering status of GTA02, not even when  
GTA03 ships, again release date unknown at this point.

 It can't even take most modern (3G) SIMs.
Thanks to great work from Dieter, Joerg and Werner, this bug (trac  
#666) seems to be fixed now, GSM reflash utility and instructions are  
available, etc.
Next they target trac #1024 (network re-registration).

 If the Glamo (or something compatible) is going to be around for a  
 while, either in
 a long production life of the GTA02, or in newer phones,
Long production life of GTA02.

  Hence, my earlier suggestion on just using the acceleration for some
 Gtk operations.  Small, effective changes.  Get that done to make the
 device feel responsive.  If someone wants to do the big OpenGL
 implementation later, fine, use this Gtk work as a sandbox for getting
 a feel for the device.
Very good idea. I always prefer breaking a large idea into smaller  
pieces.

  $400 for a phone is a reasonable investment.  But months of work in
 one's spare time is much bigger.  Before anyone commits to a
 large-scale project, I think it's fair to ask OM what their plans are
 with this chip.
Absolutely. I have already answered many aspects in other mails, but  
let me summarize again:

1. We currently are disappointed about s-media. To be fair to them I  
do not want to quote from contracts we have with them, but let me tell  
you at the bottom line we feel there have been some broken promises  
with regards to opening documentation.
2. Because of this situation, we decided to not use s-media chips in  
future Openmoko products.
3. At the same time, we decided to not come out with GTA02 versions  
that had the glamo removed, because that would have been hard to do  
technically, and it would have created too much technical fragmentation.
4. Even with raster's bashing, the glamo chip is a really nice mobile  
graphics chip. I say this also considering when it was released.  
Openmoko's speed of progress still does not match industry speed.  
While the other (closed) chip vendors are already 2 generations ahead,  
we (Openmoko and the Free Software community) are still writing  
drivers for older chips. But we shouldn't let others distract us. Our  
software is 100% Free Software. We want to be able to install mainline  
kernel.org kernels one day. We want to be able to run many Linux  
distributions on the phone one day. We are coming from behind, but I'm  
sure with the help of the community we can even drag something like  
the glamo out into the open.
5. We will have the same problem with open 2D/3D acceleration again in  
the future, so breaking the glamo free could be considered a good  
'exercise'. No matter whether you look at future Samsung, TI, Marvell  
chips. The 3D acceleration part is always closed. In other words needs  
to be opened by us. We might as well start with the glamo now, better  
than waiting for the 'perfect moment' which will never come...

Best Regards,
Wolfgang

On Nov 17, 2008, at 3:40 PM, Lally Singh wrote:

 Well then,

  Therein lies the question, how long is OM going to be using the
 Glamo?  There's apparently some real potential in the device, but
 that's really measured as much by the chip's relevance as its
 functionality.

  The GTA02's been on the brink of obsolescence since the day it was
 introduced.  It can't even take most modern (3G) SIMs.  If the Glamo
 (or something compatible) is going to be around for a while, either in
 a long production life of the GTA02, or in newer phones, then all this
 makes sound engineering sense to work on.

  Otherwise, I have real doubts about the longevity of a software
 project aggressive enough to attempt major work (e.g. accellerated
 OpenGL) on this chip.  Lots of open source projects start off with a
 bang of enthusiasm, and die with a whimper.  If the chip's gone in a
 few months, I don't think we'll see the project survive.

  Hence, my earlier suggestion on just using the acceleration for some
 Gtk operations.  Small, effective changes.  Get that done to make the
 device feel responsive.  If someone wants to do the big OpenGL
 implementation later, fine, use this Gtk work as a sandbox for getting
 a feel for the device.

  $400 for a phone is a reasonable investment.  But months of work in
 one's spare 

Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

2008-11-20 Thread The Rasterman
On Fri, 21 Nov 2008 11:59:42 +0800 Wolfgang Spraul [EMAIL PROTECTED]
babbled:

 Lally,
 
  how long is OM going to be using the Glamo?
 The glamo will be kept for the lifetime of gta02, i.e. every gta02  
 will have the glamo chip.
 For gta03, release date unknown, the decision is to not have a glamo,  
 we use the acceleration of the SoC.
 
   The GTA02's been on the brink of obsolescence since the day it was  
  introduced.
 Don't agree with you. In the long run everything is obsolete.

i think he is referring to using an old soc, old gfx chip etc. something
that has been out for many years - where the competition (not in open phones,
but in phones in general) is busy building new devices on chips not yet in mass
production as they follow the curve and by the time it is in production - their
device is ready. it's perfectly understandable why openmoko is building on an
old platform - but it still makes the hardware very much behind the curve :)

 GTA02 is a real pioneering device for Linux in mobile phones, and is  
 still advancing the state of Free Software in mobile phones in many  
 areas.
 We owe the community better hardware, and have made decisions  
 internally to only focus on hardware and lower-level software.
 But that will not remove the pioneering status of GTA02, not even when  
 GTA03 ships, again release date unknown at this point.
 
  It can't even take most modern (3G) SIMs.
 Thanks to great work from Dieter, Joerg and Werner, this bug (trac  
 #666) seems to be fixed now, GSM reflash utility and instructions are  
 available, etc.
 Next they target trac #1024 (network re-registration).
 
  If the Glamo (or something compatible) is going to be around for a  
  while, either in
  a long production life of the GTA02, or in newer phones,
 Long production life of GTA02.
 
   Hence, my earlier suggestion on just using the acceleration for some
  Gtk operations.  Small, effective changes.  Get that done to make the
  device feel responsive.  If someone wants to do the big OpenGL
  implementation later, fine, use this Gtk work as a sandbox for getting
  a feel for the device.
 Very good idea. I always prefer breaking a large idea into smaller  
 pieces.

one thing everyone seems to think that is wrong. this gtk acceleration is
already done. blits, fills. xvideo too. :) aa text isn't possible as the glamo
doesn't meet xrender specs for doing aa text, so it's software or bust (unless
you upload ARGB glyphs and pre-colour them. the end result will be slower
rendering that current software - that's my bet). so you are about as good as
it gets - acceleration-wise for gtk (2d). only thing that could be done is
some basic xrender accel (composite ARGB32 src to rgb565 dest if src and dest 
640x640). and that also involves having to have uploaded the ARGB32 pixel
source first - which is double the bandwidth needs of 16bit... across the bus
to the glamo (thus why i originally was so focused on trying to squeeze more
out of that bus - that is a real killer).

so right now other than bugs and trying to minimise cpu overhead on handling
the commandqueue 2d is done - it's not getting faster. only thing left is 3d.
and that comes with a long list of gotchas. this is the bit where someone needs
to make a call on what is the effort needed, and the result. this is up to
openmoko to decide what to do as the docs are in their hands. 2d is pretty much
done. :)

   $400 for a phone is a reasonable investment.  But months of work in
  one's spare time is much bigger.  Before anyone commits to a
  large-scale project, I think it's fair to ask OM what their plans are
  with this chip.
 Absolutely. I have already answered many aspects in other mails, but  
 let me summarize again:
 
 1. We currently are disappointed about s-media. To be fair to them I  
 do not want to quote from contracts we have with them, but let me tell  
 you at the bottom line we feel there have been some broken promises  
 with regards to opening documentation.
 2. Because of this situation, we decided to not use s-media chips in  
 future Openmoko products.
 3. At the same time, we decided to not come out with GTA02 versions  
 that had the glamo removed, because that would have been hard to do  
 technically, and it would have created too much technical fragmentation.
 4. Even with raster's bashing, the glamo chip is a really nice mobile  

it's a professional opinion based on what i have seen in my years of doing
graphics. i think it's a very very weak graphics chip with lots of missing
holes in its featureset - given the kind of screen attached to it and the OS
and windowing system as well as the goals and desires of users. if you take the
OS and windowing system and goals as a given, the weak point is the glamo. a
spade is a spade. :) you can cover it with topping all you like. :)

 graphics chip. I say this also considering when it was released.  

indeed. when it was released it was good. but that was long ago. i agree here.
in the 

Re: Buzzing (was :The forbidden topic: Glamo OpenGL)

2008-11-20 Thread Wolfgang Spraul
Timo,

 You will find echo fixed in Openmoko's 2008.11 release, if you keep
 using the Openmoko distro, and responsiveness and touch screen
 usability will also improve with 2008.11 release. End call / accept

You are right that people are working on these things and fixes appear.
However, please don't expect a real Om 2008.11 'release' before the  
end of the month.
There is simply too much progress in all areas right now, we need a  
bit more time for everything to settle before calling something  
another 'release'. Maybe a few months. Maybe we come out with snaphost  
in between, similar to FSO's milestone builds.
If someone proves me wrong then great, I am just telling you please  
keep your Om 2008.11 release expectations low.

Wolfgang

On Nov 17, 2008, at 6:35 PM, Timo Jyrinki wrote:

 2008/11/14 Gothnet [EMAIL PROTECTED]:
 It really needs work on the basics. I mean, responsiveness is not  
 there,
 interface is dodgy (the end call button being in the same spot as  
 the
 accept call button, and being unresponsive, made me hang up s  
 many
 calls). Echo on calls, battery life...

 These are all small issues as such, as they are all on the software
 side and many have been either fixed or are different on different
 distributions (you don't need to use Openmoko's distribution - you can
 use Debian, Qt Extended, SHR, ...).

 You will find echo fixed in Openmoko's 2008.11 release, if you keep
 using the Openmoko distro, and responsiveness and touch screen
 usability will also improve with 2008.11 release. End call / accept
 call stuff are just UI things, easy to fix, but maybe you should file
 a bug report about it since otherwise no-one might notice.

 The buzzing issue is the only real, serious issue.

 Also, I know everyone loves X, but is it really the best choice for  
 a low
 powered device that needs a responsive UI?

 Yes :) Any unresponsiveness in the UI is not because of the X.

 I think maybe I had the wrong impression about the state of the  
 software when
 I bought it.

 Probably. It's not a phone product yet, it's a phone in development.
 From your point of view I can understand the frustration with the
 other issues, but for me they are just a few things to work on / test
 fixes. The buzzing / hw issue is really the only thing I'm worried
 about, since it needs to be fixed and there is no known software fix
 for it yet.

 -Timo

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Re: Calling interested Glamo OpenGL developers (was: The forbidden topic: Glamo OpenGL)

2008-11-20 Thread Lally Singh
Wolfgang, Raster:

On Thu, Nov 20, 2008 at 11:28 PM, The Rasterman Carsten Haitzler
[EMAIL PROTECTED] wrote:
   The GTA02's been on the brink of obsolescence since the day it was
  introduced.
 Don't agree with you. In the long run everything is obsolete.

 i think he is referring to using an old soc, old gfx chip etc. something
 that has been out for many years - where the competition (not in open 
 phones,
 but in phones in general) is busy building new devices on chips not yet in 
 mass
 production as they follow the curve and by the time it is in production - 
 their
 device is ready. it's perfectly understandable why openmoko is building on an
 old platform - but it still makes the hardware very much behind the curve :)

I suspect the Glamo was designed for a much less sophisticated setup,
with a lower-res screen and probably a slower CPU.  Hence the texture
sizes and I/O speed limitations -- choices made for cost  power.

 snip
  If the Glamo (or something compatible) is going to be around for a
  while, either in
  a long production life of the GTA02, or in newer phones,
 Long production life of GTA02.

I'm all for longer production lives.  But, IMHO in the next
incarnation, some more thought to a longer useful life  should be
given.  Specifically, a few more ports on the device are necessary to
keep its useful life long.  LInuxer's will add drivers for new devices
as they come, extending the life of the device, but we need I/O.

Additionally, the components chosen shouldn't be as overtaxed from the
beginning as the glamo.  Only after the driving software has been
written does a team find out the real limitations of the device.
Started from a burdened position usually only leads downward after
trying to get aggressive on the software side.  IMHO 3D was/is a great
idea, so I can't blame OM for trying with the glamo.  But there are
alwasy some lessons to come out any development effort.

Finally, the next device should have stable support for basic phone
operation when it's released: suspend, resume, calling, and
answer-while-suspended.  Without that, it's hard to get the
imagination going for what else to do with the phone.  The GTA02's
release should have been in two phases for hackers and users.  The
former as it was, the latter after those functions were stable.  If
that's not possible for the GTA03, then a two-phase release is
appropriate for it, too.  The nice consequence of it is that it brings
in larger community participation of the device's commercial
lifecycle, which will lead to a better feeling of community ownership
over it.

I admit I was quite embarrassed to show the device off upon reception,
considering how really raw it was.  I'm happy with the results of the
optimization team, and it looks like OM's going the right way now.
But it was quite painful for too long, and shouldn't be repeated.

   Hence, my earlier suggestion on just using the acceleration for some
  Gtk operations.  Small, effective changes.  Get that done to make the
  device feel responsive.  If someone wants to do the big OpenGL
  implementation later, fine, use this Gtk work as a sandbox for getting
  a feel for the device.
 Very good idea. I always prefer breaking a large idea into smaller
 pieces.

 one thing everyone seems to think that is wrong. this gtk acceleration is
 already done. blits, fills. xvideo too. :) snip

 so right now other than bugs and trying to minimise cpu overhead on handling
 the commandqueue 2d is done - it's not getting faster. only thing left is 
 3d.
 and that comes with a long list of gotchas. this is the bit where someone 
 needs
 to make a call on what is the effort needed, and the result. this is up to
 openmoko to decide what to do as the docs are in their hands. 2d is pretty 
 much
 done. :)

As Raster's already pushed hard on Glamo acceleration, and I know he's
quite capable (I was an old enlightenment WM user back in the day), I
consider the glamo issue closed.  We're stuck with what we have, and
simply have to find ways to be efficient with what what's already
there.

 1. We currently are disappointed about s-media. To be fair to them I
 do not want to quote from contracts we have with them, but let me tell
 you at the bottom line we feel there have been some broken promises
 with regards to opening documentation.
 2. Because of this situation, we decided to not use s-media chips in
 future Openmoko products.
 3. At the same time, we decided to not come out with GTA02 versions
 that had the glamo removed, because that would have been hard to do
 technically, and it would have created too much technical fragmentation.
 4. Even with raster's bashing, the glamo chip is a really nice mobile

That isn't stuff you could've known before committing this far.  I'm
sorry it happened to a platform I like so much.  I support your
decision of keeping it in, otherwise you'd lose a lot of your
community.  Nobody likes buying an iPod the day before the new ones
come out.

3D was the right way