On 31 Aug 2018, at 2:46pm, J Decker <d3c...@gmail.com> wrote:

> There was a voxel engine that was claiming they were going to move to a
> morton encoding; and I was working with a different engine, so I built a
> simulator to test averge lookup distances; it was far more efficient to
> keep sectors of voxels (32x32x32) in flat indexing, which made the maximum
> distance 1025

I can confirm that SatNav units do not keep their maps in Morton code order.  
It's not a no-brainer go-to solution for mapping.  However, the analysis done 
to figure out a good storage order is rather complicated and off-topic for this 
list.

Simon.
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