Hi Laurent,
I did some more reading about jtreg and discovered that an @run is
supposed to be assumed if none are present, but
The fix looks correct, but one thing I would tend to do for robustness
is that in an error case, rather than duplicate the logic that was
skipped (which can get out of date if we later change how the bounds*Y
variables are calculated), I would just hardcode the bounds*Y variables
to the worst case min/max so that we do a complete fill on the
variables. For error cases it is less interesting to optimize out every
memory store and more interesting to make sure that we robustly restore
the state. Another option would be to move the bounds logic to a
separate function that is called in both the error and the success cases?
For the test, you can have multiple test tags and include an @ignore so
that the primary tests are run every time and the ones after the ignore
are only run if someone runs with "-ignore:run". That makes them
runnable from the command line without having to edit the test:
@run main/othervm -mx512m CrashTest
@ignore tests that take a long time
@run main/othervm -mx512m CrashTest -slow
The first line would be run in all cases, the second line would only be
run if they specify "-ignore:run" on the command line.
The only down side is that the tests after the @ignore are shown on the
final statistics as "errors" which seems kind of melodramatic, but
that's why the "-ignore:quiet" option exists. There are quite a few
tests in the java hierarchy with an @ignore tag, though, often talking
about extreme memory requirements so this is nothing new. This would be
the first in the sun/java2d hierarchy, though...
...jim
On 12/9/15 3:10 PM, Laurent Bourgès wrote:
Jim,
My last chance for tonight !
Here is another webrev that disables two long tests (dasher) in
CrashTest but fixes a state cleanup bug in Renderer (doChecks=true):
http://cr.openjdk.java.net/~lbourges/marlin/marlin-8144446.2/
Note: the modified CrashTest detected this bug in Renderer (happening
only with 2Gb off-heap overflow) so I keep both classes together in the
same patch as the fix in Renderer is very small.
The CrashTest seems faster now.
Laurent
2015-12-09 23:31 GMT+01:00 Jim Graham <james.gra...@oracle.com
<mailto:james.gra...@oracle.com>>:
Hi Laurent,
That sounds good. I'm all for fast tests! ;)
We might want to fix them in separate bugs, though. If the new mods
to the test case lead to failures, then we should integrate them
after we fix the underlying problems, though, to prevent testing
failures that might block an integration...
...jim
On 12/9/15 2:25 PM, Laurent Bourgès wrote:
Jim,
Thanks for explaining me the different jtreg modes (newbie) !
I tried disabling few long tests (using dashes) that are less
critical
(no failure expected, just insane rendering work):
test(0.1f, false, 0);
test(0.1f, true, 7f);
Doing so, I detected a new issue in the Renderer.dispose() when the
addLine() fails due to the AIOB (2GB off-heap overflow):
the range buckets_minY/maxY are not properly set, normally by
endRendering(), and the edgeBucket arrays are not properly
zero-filled !
I will work on this issue ASAP and propose a fix within the same
bug.
Maybe we should defer this fix as I agree it can be made faster
~ 12s
now vs 52s before on my laptop.
Laurent
2015-12-09 22:31 GMT+01:00 Jim Graham <james.gra...@oracle.com
<mailto:james.gra...@oracle.com>
<mailto:james.gra...@oracle.com <mailto:james.gra...@oracle.com>>>:
Hi Laurent,
One clarification - there are levels of automation.
On 12/9/15 6:35 AM, Laurent Bourgès wrote:
Agreed it is possible but then the bug JDK-8144446
<https://bugs.openjdk.java.net/browse/JDK-8144446>
becomes invalid.
Prior to this fix, jtreg wouldn't even see the test since
it did not
have any tags in it at all. Adding tags of "some sort"
makes it
able to be run by the test mechanism, which I call "automated".
Right now, nobody who runs jtreg will run this test no
matter what
command line arguments they use with the tool.
Once jtreg recognizes a test there are variations that let
it decide
when/if to run it. It has 3 main modes (related to the
/manual tag):
no options - all tests are run, both manual and automatic
-a - ignore all /manual tests
-m - run only /manual tests
-a primarily means "there is no human here to provide
interaction",
but a few non-manual tests take a long time.
On the other hand, I just did a test run of all tests (with
-a) in
sun/java2d and the total time was so long that the 30
seconds wasn't
that noticeable. On the other hand, there were a lot of
tests run
so the long time was less because a lot of tests take a
long time
than it was about the fact that a lot of conditions were
tested in
that time. For the record, the next longest test in that
part of the
repo takes 8 seconds, so this new test is almost 5 times
longer than
any existing java2d test. Only the longest 4 tests took
more than 5
seconds.
I did find a test with "@ignore slow test" in another part
of the
repo and I ran it and it took 8 seconds as well, so
somebody out
there considers 8 seconds to be too long to run under ordinary
circumstances.
I tend to want to push hard on making tests be faster and
leaner. I
see so many bug fixes come in with automated tests that
only have to
run a single method and see if it returns the right answer
and yet
somehow the test needs to launch a Frame and wait for it to
open and
then do a screen readback - when a simple render to a
BufferedImage
would take 1/100th the time.
I'll withdraw my suggestion to make this one /manual, but
it would
be nice if it could do its work in just a few seconds
instead...
--
--
Laurent Bourgès