Hello Jayathirth

Le 24/04/2020 à 14:32, Jayathirth D v a écrit :

Then its better if we can include scenarios in test case(like using RenderedImage) to actually verify this behaviour(non-zero grid offsets) instead of just having BufferedImage.

No problem, I can edit the patch. But by scenario do you mean a static method like below?

   /**
     * Verifies that the tile grid offsets provide a consistent mapping
     * from the tile coordinate system and to the pixel coordinate system.
     */
   static void verifyTileGridOffsets(RenderedImage img) {
       ...
   }

Martin


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