Hello Jayathirth
Le 24/04/2020 à 14:32, Jayathirth D v a écrit :
Then its better if we can include scenarios in test case(like using
RenderedImage) to actually verify this behaviour(non-zero grid
offsets) instead of just having BufferedImage.
No problem, I can edit the patch. But by scenario do you mean a static
method like below?
/**
* Verifies that the tile grid offsets provide a consistent mapping
* from the tile coordinate system and to the pixel coordinate system.
*/
static void verifyTileGridOffsets(RenderedImage img) {
...
}
Martin