Don't forget Streets of Rage 3! That whole soundtrack sounds like UR, Mills, and The Advent sat in the studio and tried to see who could "out hard" one another.
https://www.youtube.com/watch?v=t9fNkGMuwS4 On Sat, Dec 16, 2017 at 9:43 PM, Brian Prince <balis...@bprince.com> wrote: > Yo Logic7, good to hear from you again. > > > > Nice find! Yeah, a lot of the Japanese game composers in the early 90’s > were listening to records from Detroit and Chicago. Another great example > is the Streets of Rage 2 soundtrack from 1992 by Yuzo Kishiro: > > > > https://youtu.be/_62PVfghXtc > > > > (I dubbed the whole soundtrack from that game to tape so I could listen to > it on my Walkman on the school bus) > > > > Hearing that stuff when I was 12 and 13 primed me for the Tresor > compilations I started picking up when I was 14 and 15. > > > > --- > > Brian Prince > > brianprince.bandcamp.com > > bprince.com > > > > > > Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for > Windows 10 > > > > *From: *Mister Jones <misterjones...@gmail.com> > *Sent: *Friday, December 15, 2017 11:22 PM > *To: *313@hyperreal.org > *Subject: *313 music in the oddest of places. > > > > Hey y'all... it's the member formerly known as Logic7 > > > I've been on an old video game kick, particularly old vertical shooters > like Twin Cobra, Raiden, and the many bullet hell shooters from companies > like Cave. While getting my fix I ran across a game called Battle Garegga > by Raizing/Eighting. I'm playing for the first time a couple of nights ago > in all of it's early bullet hell goodness when I get through the first > level. The second level starts and the music changes and a melody of of > stab chords starts playing... And I recognize it almost immediately. I > played for less than a minute more and had to figure this out 'cause it > sounded like a direct rip of something I've heard before. I paused MAME and > hit Youtube for old Mills and UR, and I find the track: Jupiter Jazz by > Underground Resistance. > > https://www.youtube.com/watch?v=xQv3dCkY2Tk > > More Google-fu turns up the music from Battle Garegga; a double-CD > composed by Manabu Namiki, released last December. Among the track listing > was the name of the track for the second level of the game: Underwater > Rampart (an obvious nod to UR) > > https://www.youtube.com/watch?v=rYbINBnYeFA > > ^^^ That's the original version from the arcade game. The game wold be > released for the Sega Saturn with a re-recorded version with different > instruments instead of the Yamaha YM2151 4-op, 8 part FM chip used in the > arcade game's system board (as well as the Yamaha DX100). With the > composer's name, I ran across an interview with him where he states this: > > http://squareenixmusic.com/features/interviews/manabunamiki.shtml > > "... I held a great admiration for techno music, and I had a good deal of > respect for the Detroit techno artists in particular: Derrick May, > Underground Resistance, and Carl Craig. The main programmer of *Battle > Garegga* was also a fan of their music. Inspired by their music, I almost > felt that I had something of a mission to take that energy and breathe life > into the game's music. > > *Battle Garegga* used FM synth and ADPCM synth for its hardware. This > equipment was obsolete compared to the standards of other arcade games in > 1995, so I needed to make full use of it to design the sound for this > radical new shooting game. I made use of all the skill I had accumulated > with this hardware at NMK, and I also studied Hitoshi Sakimoto's use of FM > synth carefully. > > The sound of *Battle Garegga* was influenced by my friends at Raizing, by > Detroit techno, by *Summer Carnival '92 Recca*, by FM and ADPCM (YM2151 > and MSM6295), and by the game music of Hitoshi Sakimoto and Shinji Hosoe, > all of these people and things I respect..." > > Since he's also done music for Cave (creators of my favorite bullet hell > shooters), I'm now on a mission to find anything else he's slipped into his > games that have a very Detroit-inspired sound. > > >