Heh! I'm the pupil not the master!

(And I don't drive).

k

>-----Original Message-----
>From: ollie barkovic [mailto:[EMAIL PROTECTED]
>Sent: Thursday, September 19, 2002 3:35 PM
>To: Sakari Karipuro; Odeluga, Ken
>Cc: 313
>Subject: Re: [313] Final Scratch - thoughts...
>
>
>Wow that¹s some serious processing, lets see...
>
>Sound Forge - $349.99 + NR $279.97
>Waves - the plugs you mention are available in the Platinum bundle $2100.00
>
>That¹s, hmmm.... $2729.98 USD or $4400 cdn
>
>More that my car!
>
>o
>
>
>
>On 9/19/02 10:06 AM, "Sakari Karipuro" <[EMAIL PROTECTED]>
>wrote:
>
>> Odeluga, Ken wrote on Thu, 19 Sep 2002 about following:
>>
>>>> i tend to remove noise & rumble, scratches and stuff and remaster the
>>>> tracks for louder volume, as well as EQ them a bit.
>>>>
>>> technology but that just rams it home. Just out of curiousity
>can I ask how
>>> you do that? (Pls keep it simple for a tech-dumbo). Thx.
>>
>> Using digital audio editing tools. Sound Forge with Noise Reduction to
>> remove noise* (does amazing job), then use audio plugin chainer (plugin
>> tool inside sound forge that allows chaining different plugins into one
>> chain) with Waves EQ10 to do equalization, Waves C-4 multiband for
>> multiband compression and finally Waves RCL for limiting and
>> compressing. those are all plugins for Sound Forge and other DirectX
>> plugin capable software.
>>
>> *) you sample ~1 second of noise and then the plugin filters that off
>> from the wave. i cannot explain how it actually works since i know
>> pretty much nothing about DSP (digital signal processing).
>>
>> sakke
>

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