> Let’s be fair here; *no* plugins can take advantage of pre-emptive threads, 
> because 4D has not
> given us the ability to do so. And even when they can, any 4D code that wants 
> to use a plugin
> pre-emptively will probably have to be rewritten, because you can’t use 
> interprocess variables
> or non-thread safe commands *anywhere* in the entire call chain.

Yep, so forward thinking solutions should probably use 4D code such as the 
C_Object with Stringify and thread safe commands.

 OR

Alternatively wait for the ability to create thread safe plugins.

For new development my money currently is on a 4D solution with no plugins 
required  :) 


Neil







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