John: Happy to pass that along.
I just checked the kb: https://kb.4d.com/assetid=78161 -- Douglas von Roeder 949-336-2902 On Fri, Mar 1, 2019 at 10:58 AM John J Foster <trueg...@isomedia.com> wrote: > Hi Doug, > > Thanks! > > Just holding the Shift key down and run (click the green button) from any > method appears to have worked. > > Yeah!!! > > Appreciate, > John… > > > > John: > > I saw this documented only recently so I thought it was for V17 but I just > checked it in 15.4 - Win server, Mac client. > > Hold down the Shift key to reset the boundaries for the editor windows in > design mode. > > In the case of the debugger, create an empty method (I have one called > “aTestDoug”) and type in “Trace”. Hold down the Shift key and click the > green “go” button to run the method. 4D will execute the Trace command and > will open the debugger in the default position. > > For the Explorer, make sure that the Explorer is closed, hold down the > Shift key, and open the Explorer with the mouse. > > Before I learned the Shift key trick, I had to resort to throwing out the > config file. From my “4D Text File Locations” document: > > > C:\Users\Doug\Application Data\4D\4D Window Bounds > v15\development\[projectForm] > Change "explo_preview" > Refer to Explorer.json file in 4D/14.5 (OS X) > > Debugger Window Settings (and others) > c:\Users\dvonroeder\Application Data\4D\4D Preferences v13.4DPreferences > > \Volumes\C\Users\Doug\Application Data\4D Server\4D Window Bounds v14 > \Volumes\C\Users\Doug\Application Data\4D Server\4D Window Bounds v15 > C:\Users\Doug\AppData\Roaming\4D\4D Window Bounds v15 > C:\Users\Doug\AppData\Roaming\4D Server\4D Window Bounds v14 > > > -- > Douglas von Roeder > 949-336-2902 > > > On Fri, Mar 1, 2019 at 10:08 AM John J Foster via 4D_Tech < > 4d_tech@lists.4d.com> wrote: > >> Hi All, >> >> Mac OS 12.6 4D 15.2 (have to stay with this version until client upgrades >> to v16/v17). >> >> In the last few days I’ve experienced a strange Debugger issue >> (corruption) that I cannot seem to fix. I think it happened after a crash. >> What is happening is that the top parts of the debugger screen, like the >> toolbar, are hidden above the top of the debugger screen. It’s like what >> used to happen when you tabbed to a variable offscreen and you couldn’t get >> back to the top of the screen but weirder. >> >> On the left side pane the Variables is the top and anything above that I >> do not have access to. I cannot get to the debugger buttons. I cannot abort >> into a method, etc. Expanding the window to full screen doesn’t help. >> Moving various splitters doesn’t help. Needless to say it makes debugging a >> near impossibility! >> >> I have tried throwing away the application preference folder: >> >> Library->Application Support -> 4D ... have it recreated but that didn’t >> help. >> >> I have even downloaded and installed a fresh copy of 4D 15.2. Still no >> help, >> >> Is there another set of files that controls the debugger screen display? >> >> I think this is a first in over 30 years! >> >> Thanks, >> John… >> >> >> >> ********************************************************************** >> 4D Internet Users Group (4D iNUG) >> Archive: http://lists.4d.com/archives.html >> Options: https://lists.4d.com/mailman/options/4d_tech >> Unsub: mailto:4d_tech-unsubscr...@lists.4d.com >> ********************************************************************** > > > ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************