John:

Happy to pass that along.

I just checked the kb:

https://kb.4d.com/assetid=78161

--
Douglas von Roeder
949-336-2902


On Fri, Mar 1, 2019 at 10:58 AM John J Foster <trueg...@isomedia.com> wrote:

> Hi Doug,
>
> Thanks!
>
> Just holding the Shift key down and run (click the green button) from any
> method appears to have worked.
>
> Yeah!!!
>
> Appreciate,
> John…
>
>
>
> John:
>
> I saw this documented only recently so I thought it was for V17 but I just
> checked it in 15.4 - Win server, Mac client.
>
> Hold down the Shift key to reset the boundaries for the editor windows in
> design mode.
>
> In the case of the debugger, create an empty method (I have one called
> “aTestDoug”) and type in “Trace”. Hold down the Shift key and click the
> green “go” button to run the method. 4D will execute the Trace command and
> will open the debugger in the default position.
>
> For the Explorer, make sure that the Explorer is closed, hold down the
> Shift key, and open the Explorer with the mouse.
>
> Before I learned the Shift key trick, I had to resort to throwing out the
> config file. From my “4D Text File Locations” document:
>
>
> C:\Users\Doug\Application Data\4D\4D Window Bounds
> v15\development\[projectForm]
> Change "explo_preview"
> Refer to Explorer.json file in 4D/14.5 (OS X)
>
> Debugger Window Settings (and others)
> c:\Users\dvonroeder\Application Data\4D\4D Preferences v13.4DPreferences
>
> \Volumes\C\Users\Doug\Application Data\4D Server\4D Window Bounds v14
> \Volumes\C\Users\Doug\Application Data\4D Server\4D Window Bounds v15
> C:\Users\Doug\AppData\Roaming\4D\4D Window Bounds v15
> C:\Users\Doug\AppData\Roaming\4D Server\4D Window Bounds v14
>
>
> --
> Douglas von Roeder
> 949-336-2902
>
>
> On Fri, Mar 1, 2019 at 10:08 AM John J Foster via 4D_Tech <
> 4d_tech@lists.4d.com> wrote:
>
>> Hi All,
>>
>> Mac OS 12.6 4D 15.2 (have to stay with this version until client upgrades
>> to v16/v17).
>>
>> In the last few days I’ve experienced a strange Debugger issue
>> (corruption) that I cannot seem to fix. I think it happened after a crash.
>> What is happening is that the top parts of the debugger screen, like the
>> toolbar, are hidden above the top of the debugger screen. It’s like what
>> used to happen when you tabbed to a variable offscreen and you couldn’t get
>> back to the top of the screen but weirder.
>>
>> On the left side pane the Variables is the top and anything above that I
>> do not have access to. I cannot get to the debugger buttons. I cannot abort
>> into a method, etc. Expanding the window to full screen doesn’t help.
>> Moving various splitters doesn’t help. Needless to say it makes debugging a
>> near impossibility!
>>
>> I have tried throwing away the application preference folder:
>>
>> Library->Application Support -> 4D ... have it recreated but that didn’t
>> help.
>>
>> I have even downloaded and installed a fresh copy of 4D 15.2. Still no
>> help,
>>
>> Is there another set of files that controls the debugger screen display?
>>
>> I think this is a first in over 30 years!
>>
>> Thanks,
>> John…
>>
>>
>>
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