not the easiest thing to do.

what I did:
 - globally replace:
C_String(<size>;  -> C_Text(

Where <size> is a string size that is used a lot in your system(s).
repeat until most of the more often used string sizes are done.

- globally replace:
C_String(   -> C_Text(
- Run compiler, fix individual errors, or notice sizes you missed above 
and do global replaces using C_Text(<size>;  -> C_Text(

repeat the above for arrays

Not fast, but that should resolve the issue - eventually

Chip
On Fri, 07 Jun 2019 16:48:59 +0100, Narinder Chandi via 4D_Tech wrote:
> _o_C_INTEGER I have simply replaced with C_LONGINT as the docs state 
> that "...4D and the compiler retype Integers into Longints 
> internally."
---------------
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