I don't see how "cloud" hosting can be the future of 4D when LAN execution is 
great but WAN execution is horribly slow for the same application. Yes, you can 
rewrite in various ways (harder to write, understand, and maintain) but it is 
not an easy task.

John DeSoi, Ph.D.


> On Oct 10, 2019, at 6:24 AM, Peter Jakobsson via 4D_Tech 
> <4d_tech@lists.4d.com> wrote:
> 
> CONCLUSON
> I now realise that the “WAN” / “LAN” distinction is disappearing. He said the 
> only reason the “cloud” solution wasn’t hosted off-site was that they had 
> measured the bandwidth that the customer used and calculated that the cost 
> would be astronomical if it was on AWS or something like that, but in all 
> other respects it was a cloud solution.

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