On Tue, Oct 20, 2009 at 5:04 AM, erik quanstrom <[email protected]> wrote:
> the problem is that devdraw/loadimage.c needs to load
> at least 1 scan line at a time.  unfortunately, iounit for
> drawterm ends up being 8k, so display->bufsize=8k.  the
> problem is that each scan line is over 9k in my case.
>
> i haven't looked yet to see if the kernel can deal with
> partial lines, or what could be done about the too-small
> iounit.  but it would seem to me that something has to
> give.

you can handle this in loadimage by turning a single
call with too much data per scan line into multiple
calls, each delivering a fraction of a scan line
(there is a rectangle argument that says what subsection
of the image is being loaded).

russ

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