> good point.  can we just make i/o unit anything we wish?

no, because it affects the size of buffer
that gets allocated to hold 9p messages.
the kernel is free to limit the iounit too.

> in looking at the code, it might be a lot more efficent
> for loadimage to count pixels rather than lines (being
> careful with the slop at the end, of course).  the
> slop is Dy(r)-1 pixels, which is considerable for a
> camera shot.
>
> maybe it's not worth the pain?

it's not.  fix iounit.

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