Hi
I was wondering if direct calls to 4D component methods should be
expected to behave differently from calls to host methods.
In line with the advice given in the latest release notes, I've moved
all my Active 4D plugin calls out of my old component and into the
host. However I still have some calls lying around in Active 4D
scripts which call methods belonging to a 4D component. These generate
a syntax error, whereas if I wrap them with a host method, they work ok.
Is this expected behavior or am I missing a method attribute or
something in the component ? (I had a look through the docs but didn't
see this discussed explicitly).
Many thanks.
Peter
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