Hi

I tested these 2 modes (both housekeeper and console processes disabled) and found the runtime error to be reproducible as before.

Strangely, failure occured about 30% earlier than usual (2 hours instead of 3, 800,000 cycles instead of 1.2 million).

This doesn't necessarily mean anything at all. Although failure usually occurs around the same point (3-4 hrs), I've had exceptions where it can occur after only 1 hour or not until 5. Thats how slippery this problem is. The only consistent thing is that it definitely always occurs at some point.

b.t.w. the test platform is a brand new machine with only 'out of the box' stuff running on it + 4D. The production environment is also reasonably clean but it does have a virus checker running.

Issue tracker, debug application and readme document have all been updated appropriately.

Regards

Peter

On 17 Oct 2010, at 05:47, Aparajita Fishman wrote:

There are two variables left to test.

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